;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 9999]

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=selfstate
trigger1=!ishelper
trigger1=(authorname="SAMSARA")
value=52
ignorehitpause=1
[state samsara]
type=assertspecial
trigger1=1
flag=nokosnd
ignorehitpause=1
[state samsara]
type=afterimagetime
trigger1=1
time=0
ignorehitpause=1
[state samsara]
type=changeanim
trigger1=(authorname="SAMSARA")
value=40000
ignorehitpause=1
[state samsara]
type=changeanim2
trigger1=!(authorname="SAMSARA")
value=40000
ignorehitpause=1
[state samsara]
type=removeexplod
trigger1=1
ignorehitpause=1
[state samsara]
type=posset
trigger1=1
y=2000000000
ignorehitpause=1
[state samsara]
type=bindtoparent
trigger1=1
pos=pos x,pos y
ignorehitpause=1
[state samsara]
type=bindtoroot
trigger1=1
pos=pos x,pos y
ignorehitpause=1
[state samsara]
type=bindtotarget
trigger1=1
pos=pos x,pos y
ignorehitpause=1
[state samsara]
type=destroyself
trigger1=1
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10000]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10001]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10002]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10003]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10004]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10005]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10006]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10007]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10008]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10009]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10010]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10011]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10012]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10013]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10014]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10015]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10016]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10017]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10018]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10019]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10020]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10021]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10022]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10023]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10024]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10025]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10026]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10027]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10028]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10029]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10030]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10031]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10032]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10033]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10034]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10035]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10036]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10037]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10038]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10039]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10040]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10041]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10042]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10043]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10044]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10045]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10046]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10047]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10048]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10049]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10050]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10051]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10052]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10053]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10054]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10055]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10056]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10057]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10058]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10059]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10060]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10061]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10062]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10063]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10064]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10065]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10066]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10067]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10068]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10069]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10070]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10071]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10072]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10073]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10074]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10075]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10076]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10077]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10078]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10079]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10080]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10081]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10082]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10083]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10084]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10085]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10086]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10087]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10088]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10089]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10090]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10091]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10092]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10093]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10094]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10095]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10096]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10097]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10098]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10099]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10100]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10101]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10102]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10103]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10104]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10105]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10106]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10107]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10108]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10109]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10110]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10111]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10112]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10113]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10114]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10115]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10116]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10117]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10118]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10119]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10120]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10121]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10122]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10123]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10124]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10125]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10126]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10127]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10128]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10129]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10130]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10131]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10132]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10133]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10134]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10135]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10136]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10137]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10138]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10139]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10140]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10141]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10142]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10143]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10144]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10145]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10146]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10147]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10148]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10149]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10150]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10151]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10152]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10153]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10154]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10155]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10156]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10157]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10158]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10159]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10160]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10161]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10162]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10163]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10164]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10165]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10166]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10167]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10168]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10169]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10170]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10171]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10172]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10173]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10174]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10175]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10176]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10177]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10178]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10179]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10180]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10181]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10182]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10183]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10184]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10185]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10186]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10187]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10188]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10189]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10190]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10191]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10192]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10193]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10194]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10195]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10196]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10197]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10198]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10199]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10200]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10201]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10202]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10203]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10204]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10205]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10206]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10207]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10208]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10209]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10210]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10211]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10212]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10213]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10214]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10215]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10216]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10217]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10218]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10219]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10220]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10221]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10222]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10223]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10224]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10225]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10226]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10227]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10228]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10229]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10230]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10231]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10232]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10233]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10234]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10235]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10236]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10237]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10238]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10239]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10240]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10241]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10242]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10243]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10244]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10245]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10246]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10247]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10248]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10249]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10250]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10251]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10252]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10253]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10254]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10255]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10256]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10257]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10258]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10259]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10260]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10261]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10262]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10263]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10264]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10265]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10266]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10267]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10268]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10269]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10270]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10271]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10272]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10273]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10274]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10275]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10276]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10277]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10278]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10279]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10280]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10281]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10282]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10283]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10284]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10285]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10286]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10287]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10288]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10289]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10290]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10291]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10292]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10293]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10294]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10295]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10296]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10297]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10298]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10299]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10300]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10301]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10302]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10303]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10304]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10305]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10306]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10307]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10308]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10309]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10310]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10311]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10312]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10313]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10314]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10315]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10316]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10317]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10318]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10319]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10320]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10321]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10322]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10323]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10324]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10325]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10326]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10327]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10328]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10329]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10330]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10331]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10332]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10333]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10334]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10335]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10336]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10337]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10338]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10339]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10340]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10341]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10342]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10343]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10344]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10345]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10346]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10347]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10348]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10349]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10350]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10351]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10352]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10353]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10354]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10355]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10356]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10357]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10358]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10359]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10360]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10361]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10362]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10363]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10364]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10365]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10366]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10367]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10368]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10369]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10370]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10371]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10372]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10373]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10374]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10375]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10376]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10377]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10378]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10379]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10380]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10381]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10382]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10383]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10384]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10385]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10386]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10387]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10388]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10389]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10390]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10391]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10392]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10393]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10394]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10395]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10396]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10397]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10398]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10399]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10400]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10401]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10402]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10403]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10404]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10405]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10406]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10407]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10408]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10409]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10410]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10411]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10412]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10413]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10414]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10415]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10416]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10417]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10418]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10419]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10420]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10421]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10422]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10423]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10424]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10425]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10426]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10427]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10428]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10429]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10430]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10431]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10432]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10433]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10434]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10435]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10436]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10437]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10438]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10439]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10440]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10441]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10442]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10443]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10444]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10445]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10446]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10447]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10448]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10449]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10450]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10451]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10452]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10453]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10454]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10455]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10456]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10457]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10458]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10459]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10460]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10461]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10462]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10463]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10464]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10465]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10466]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10467]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10468]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10469]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10470]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10471]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10472]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10473]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10474]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10475]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10476]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10477]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10478]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10479]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10480]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10481]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10482]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10483]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10484]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10485]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10486]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10487]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10488]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10489]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10490]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10491]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10492]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10493]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10494]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10495]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10496]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10497]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10498]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10499]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10500]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10501]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10502]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10503]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10504]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10505]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10506]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10507]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10508]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10509]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10510]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10511]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10512]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10513]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10514]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10515]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10516]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10517]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10518]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10519]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10520]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10521]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10522]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10523]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10524]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10525]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10526]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10527]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10528]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10529]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10530]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10531]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10532]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10533]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10534]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10535]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10536]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10537]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10538]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10539]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10540]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10541]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10542]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10543]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10544]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10545]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10546]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10547]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10548]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10549]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10550]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10551]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10552]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10553]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10554]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10555]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10556]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10557]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10558]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10559]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10560]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10561]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10562]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10563]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10564]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10565]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10566]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10567]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10568]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10569]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10570]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10571]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10572]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10573]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10574]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10575]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10576]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10577]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10578]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10579]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10580]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10581]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10582]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10583]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10584]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10585]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10586]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10587]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10588]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10589]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10590]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10591]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10592]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10593]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10594]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10595]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10596]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10597]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10598]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10599]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10600]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10601]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10602]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10603]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10604]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10605]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10606]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10607]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10608]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10609]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10610]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10611]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10612]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10613]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10614]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10615]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10616]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10617]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10618]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10619]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10620]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10621]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10622]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10623]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10624]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10625]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10626]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10627]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10628]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10629]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10630]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10631]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10632]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10633]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10634]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10635]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10636]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10637]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10638]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10639]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10640]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10641]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10642]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10643]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10644]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10645]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10646]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10647]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10648]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10649]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10650]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10651]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10652]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10653]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10654]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10655]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10656]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10657]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10658]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10659]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10660]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10661]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10662]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10663]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10664]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10665]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10666]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10667]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10668]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10669]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10670]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10671]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10672]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10673]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10674]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10675]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10676]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10677]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10678]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10679]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10680]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10681]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10682]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10683]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10684]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10685]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10686]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10687]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10688]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10689]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10690]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10691]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10692]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10693]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10694]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10695]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10696]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10697]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10698]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10699]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10700]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10701]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10702]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10703]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10704]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10705]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10706]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10707]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10708]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10709]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10710]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10711]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10712]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10713]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10714]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10715]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10716]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10717]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10718]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10719]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10720]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10721]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10722]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10723]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10724]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10725]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10726]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10727]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10728]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10729]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10730]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10731]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10732]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10733]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10734]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10735]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10736]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10737]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10738]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10739]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10740]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10741]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10742]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10743]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10744]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10745]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10746]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10747]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10748]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10749]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10750]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10751]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10752]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10753]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10754]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10755]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10756]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10757]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10758]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10759]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10760]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10761]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10762]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10763]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10764]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10765]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10766]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10767]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10768]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10769]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10770]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10771]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10772]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10773]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10774]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10775]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10776]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10777]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10778]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10779]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10780]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10781]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10782]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10783]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10784]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10785]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10786]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10787]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10788]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10789]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10790]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10791]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10792]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10793]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10794]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10795]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10796]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10797]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10798]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10799]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10800]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10801]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10802]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10803]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10804]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10805]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10806]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10807]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10808]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10809]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10810]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10811]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10812]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10813]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10814]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10815]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10816]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10817]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10818]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10819]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10820]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10821]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10822]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10823]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10824]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10825]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10826]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10827]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10828]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10829]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10830]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10831]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10832]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10833]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10834]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10835]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10836]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10837]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10838]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10839]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10840]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10841]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10842]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10843]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10844]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10845]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10846]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10847]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10848]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10849]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10850]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10851]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10852]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10853]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10854]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10855]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10856]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10857]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10858]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10859]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10860]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10861]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10862]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10863]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10864]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10865]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10866]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10867]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10868]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10869]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10870]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10871]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10872]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10873]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10874]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10875]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10876]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10877]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10878]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10879]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10880]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10881]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10882]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10883]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10884]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10885]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10886]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10887]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10888]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10889]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10890]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10891]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10892]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10893]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10894]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10895]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10896]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10897]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10898]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10899]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10900]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10901]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10902]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10903]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10904]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10905]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10906]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10907]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10908]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10909]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10910]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10911]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10912]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10913]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10914]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10915]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10916]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10917]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10918]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10919]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10920]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10921]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10922]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10923]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10924]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10925]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10926]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10927]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10928]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10929]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10930]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10931]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10932]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10933]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10934]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10935]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10936]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10937]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10938]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10939]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10940]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10941]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10942]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10943]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10944]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10945]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10946]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10947]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10948]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10949]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10950]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10951]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10952]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10953]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10954]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10955]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10956]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10957]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10958]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10959]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10960]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10961]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10962]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10963]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10964]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10965]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10966]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10967]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10968]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10969]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10970]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10971]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10972]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10973]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10974]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10975]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10976]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10977]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10978]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10979]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10980]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10981]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10982]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10983]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10984]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10985]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10986]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10987]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10988]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10989]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10990]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10991]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10992]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10993]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10994]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10995]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10996]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10997]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10998]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 10999]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100000]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100001]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100002]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100003]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100004]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100005]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100006]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100007]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100008]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100009]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100010]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100011]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100012]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100013]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100014]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100015]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100016]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100017]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100018]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100019]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100020]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100021]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100022]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100023]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100024]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100025]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100026]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100027]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100028]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100029]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100030]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100031]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100032]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100033]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100034]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100035]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100036]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100037]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100038]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100039]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100040]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100041]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100042]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100043]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100044]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100045]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100046]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100047]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100048]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100049]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100050]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100051]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100052]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100053]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100054]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100055]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100056]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100057]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100058]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100059]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100060]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100061]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100062]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100063]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100064]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100065]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100066]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100067]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100068]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100069]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100070]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100071]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100072]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100073]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100074]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100075]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100076]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100077]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100078]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100079]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100080]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100081]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100082]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100083]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100084]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100085]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100086]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100087]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100088]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100089]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100090]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100091]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100092]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100093]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100094]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100095]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100096]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100097]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100098]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100099]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100100]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100101]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100102]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100103]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100104]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100105]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100106]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100107]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100108]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100109]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100110]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100111]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100112]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100113]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100114]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100115]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100116]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100117]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100118]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100119]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100120]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100121]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100122]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100123]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100124]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100125]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100126]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100127]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100128]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100129]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100130]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100131]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100132]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100133]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100134]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100135]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100136]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100137]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100138]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100139]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100140]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100141]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100142]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100143]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100144]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100145]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100146]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100147]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100148]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100149]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100150]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100151]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100152]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100153]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100154]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100155]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100156]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100157]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100158]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100159]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100160]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100161]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100162]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100163]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100164]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100165]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100166]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100167]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100168]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100169]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100170]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100171]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100172]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100173]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100174]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100175]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100176]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100177]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100178]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100179]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100180]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100181]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100182]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100183]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100184]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100185]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100186]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100187]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100188]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100189]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100190]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100191]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100192]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100193]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100194]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100195]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100196]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100197]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100198]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100199]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100200]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100201]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100202]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100203]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100204]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100205]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100206]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100207]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100208]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100209]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100210]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100211]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100212]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100213]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100214]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100215]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100216]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100217]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100218]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100219]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100220]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100221]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100222]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100223]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100224]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100225]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100226]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100227]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100228]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100229]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100230]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100231]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100232]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100233]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100234]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100235]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100236]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100237]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100238]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100239]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100240]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100241]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100242]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100243]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100244]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100245]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100246]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100247]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100248]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100249]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100250]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100251]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100252]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100253]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100254]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100255]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100256]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100257]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100258]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100259]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100260]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100261]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100262]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100263]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100264]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100265]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100266]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100267]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100268]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100269]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100270]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100271]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100272]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100273]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100274]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100275]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100276]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100277]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100278]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100279]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100280]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100281]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100282]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100283]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100284]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100285]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100286]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100287]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100288]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100289]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100290]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100291]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100292]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100293]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100294]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100295]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100296]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100297]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100298]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100299]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100300]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100301]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100302]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100303]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100304]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100305]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100306]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100307]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100308]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100309]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100310]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100311]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100312]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100313]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100314]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100315]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100316]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100317]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100318]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100319]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100320]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100321]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100322]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100323]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100324]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100325]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100326]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100327]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100328]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100329]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100330]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100331]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100332]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100333]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100334]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100335]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100336]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100337]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100338]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100339]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100340]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100341]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100342]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100343]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100344]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100345]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100346]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100347]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100348]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100349]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100350]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100351]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100352]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100353]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100354]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100355]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100356]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100357]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100358]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100359]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100360]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100361]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100362]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100363]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100364]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100365]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100366]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100367]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100368]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100369]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100370]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100371]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100372]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100373]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100374]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100375]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100376]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100377]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100378]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100379]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100380]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100381]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100382]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100383]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100384]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100385]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100386]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100387]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100388]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100389]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100390]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100391]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100392]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100393]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100394]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100395]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100396]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100397]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100398]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100399]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100400]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100401]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100402]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100403]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100404]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100405]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100406]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100407]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100408]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100409]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100410]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100411]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100412]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100413]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100414]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100415]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100416]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100417]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100418]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100419]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100420]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100421]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100422]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100423]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100424]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100425]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100426]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100427]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100428]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100429]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100430]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100431]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100432]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100433]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100434]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100435]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100436]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100437]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100438]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100439]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100440]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100441]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100442]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100443]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100444]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100445]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100446]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100447]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100448]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100449]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100450]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100451]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100452]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100453]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100454]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100455]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100456]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100457]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100458]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100459]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100460]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100461]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100462]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100463]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100464]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100465]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100466]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100467]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100468]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100469]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100470]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100471]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100472]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100473]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100474]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100475]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100476]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100477]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100478]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100479]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100480]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100481]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100482]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100483]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100484]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100485]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100486]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100487]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100488]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100489]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100490]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100491]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100492]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100493]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100494]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100495]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100496]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100497]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100498]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100499]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100500]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100501]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100502]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100503]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100504]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100505]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100506]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100507]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100508]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100509]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100510]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100511]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100512]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100513]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100514]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100515]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100516]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100517]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100518]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100519]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100520]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100521]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100522]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100523]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100524]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100525]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100526]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100527]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100528]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100529]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100530]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100531]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100532]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100533]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100534]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100535]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100536]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100537]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100538]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100539]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100540]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100541]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100542]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100543]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100544]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100545]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100546]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100547]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100548]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100549]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100550]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100551]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100552]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100553]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100554]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100555]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100556]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100557]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100558]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100559]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100560]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100561]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100562]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100563]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100564]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100565]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100566]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100567]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100568]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100569]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100570]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100571]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100572]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100573]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100574]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100575]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100576]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100577]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100578]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100579]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100580]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100581]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100582]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100583]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100584]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100585]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100586]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100587]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100588]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100589]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100590]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100591]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100592]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100593]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100594]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100595]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100596]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100597]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100598]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100599]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100600]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100601]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100602]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100603]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100604]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100605]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100606]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100607]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100608]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100609]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100610]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100611]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100612]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100613]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100614]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100615]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100616]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100617]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100618]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100619]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100620]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100621]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100622]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100623]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100624]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100625]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100626]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100627]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100628]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100629]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100630]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100631]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100632]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100633]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100634]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100635]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100636]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100637]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100638]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100639]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100640]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100641]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100642]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100643]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100644]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100645]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100646]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100647]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100648]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100649]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100650]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100651]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100652]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100653]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100654]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100655]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100656]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100657]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100658]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100659]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100660]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100661]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100662]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100663]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100664]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100665]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100666]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100667]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100668]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100669]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100670]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100671]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100672]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100673]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100674]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100675]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100676]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100677]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100678]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100679]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100680]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100681]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100682]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100683]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100684]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100685]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100686]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100687]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100688]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100689]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100690]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100691]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100692]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100693]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100694]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100695]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100696]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100697]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100698]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100699]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100700]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100701]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100702]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100703]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100704]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100705]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100706]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100707]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100708]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100709]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100710]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100711]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100712]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100713]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100714]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100715]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100716]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100717]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100718]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100719]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100720]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100721]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100722]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100723]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100724]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100725]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100726]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100727]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100728]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100729]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100730]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100731]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100732]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100733]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100734]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100735]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100736]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100737]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100738]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100739]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100740]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100741]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100742]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100743]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100744]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100745]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100746]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100747]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100748]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100749]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100750]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100751]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100752]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100753]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100754]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100755]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100756]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100757]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100758]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100759]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100760]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100761]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100762]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100763]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100764]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100765]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100766]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100767]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100768]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100769]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100770]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100771]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100772]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100773]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100774]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100775]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100776]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100777]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100778]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100779]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100780]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100781]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100782]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100783]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100784]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100785]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100786]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100787]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100788]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100789]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100790]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100791]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100792]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100793]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100794]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100795]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100796]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100797]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100798]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100799]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100800]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100801]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100802]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100803]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100804]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100805]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100806]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100807]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100808]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100809]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100810]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100811]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100812]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100813]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100814]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100815]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100816]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100817]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100818]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100819]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100820]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100821]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100822]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100823]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100824]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100825]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100826]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100827]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100828]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100829]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100830]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100831]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100832]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100833]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100834]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100835]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100836]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100837]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100838]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100839]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100840]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100841]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100842]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100843]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100844]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100845]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100846]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100847]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100848]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100849]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100850]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100851]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100852]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100853]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100854]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100855]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100856]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100857]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100858]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100859]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100860]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100861]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100862]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100863]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100864]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100865]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100866]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100867]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100868]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100869]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100870]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100871]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100872]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100873]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100874]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100875]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100876]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100877]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100878]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100879]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100880]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100881]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100882]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100883]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100884]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100885]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100886]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100887]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100888]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100889]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100890]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100891]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100892]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100893]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100894]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100895]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100896]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100897]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100898]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100899]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100900]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100901]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100902]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100903]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100904]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100905]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100906]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100907]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100908]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100909]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100910]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100911]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100912]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100913]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100914]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100915]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100916]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100917]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100918]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100919]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100920]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100921]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100922]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100923]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100924]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100925]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100926]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100927]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100928]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100929]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100930]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100931]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100932]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100933]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100934]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100935]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100936]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100937]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100938]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100939]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100940]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100941]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100942]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100943]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100944]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100945]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100946]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100947]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100948]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100949]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100950]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100951]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100952]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100953]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100954]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100955]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100956]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100957]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100958]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100959]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100960]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100961]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100962]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100963]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100964]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100965]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100966]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100967]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100968]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100969]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100970]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100971]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100972]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100973]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100974]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100975]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100976]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100977]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100978]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100979]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100980]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100981]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100982]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100983]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100984]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100985]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100986]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100987]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100988]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100989]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100990]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100991]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100992]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100993]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100994]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100995]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100996]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100997]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100998]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 100999]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000000]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000001]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000002]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000003]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000004]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000005]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000006]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000007]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000008]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000009]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000010]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000011]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000012]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000013]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000014]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000015]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000016]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000017]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000018]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000019]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000020]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000021]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000022]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000023]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000024]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000025]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000026]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000027]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000028]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000029]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000030]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000031]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000032]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000033]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000034]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000035]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000036]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000037]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000038]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000039]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000040]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000041]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000042]
anim=40020

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=hitby
trigger1=1
value=c,ha
[state samsara]
type=posset
trigger1=1
y=2000000000
[state samsara]
type=destroyself
trigger1=numenemy
trigger1=!enemy,numprojid(1000043)&&!enemy(numenemy=2),numprojid(1000043)

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000043]
[state samsara]
type=changestate
trigger1=(authorname="SAMSARA")
trigger2=!(authorname="SAMSARA")
trigger2=numpartner
trigger2=(partner,authorname="SAMSARA")
value=9999
persistent=256
ignorehitpause=1

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=ctrlset
trigger1=var(00)!=stateno
value=0
ignorehitpause=1
[state samsara]
type=statetypeset
trigger1=var(00)!=stateno
statetype=c
movetype=i
physics=n
ignorehitpause=1
[state samsara]
type=posset
trigger1=var(00)!=stateno
y=2000000000
ignorehitpause=1
[state samsara]
type=bindtoparent
triggerall=ishelper
trigger1=var(00)!=stateno
pos=pos x,pos y
ignorehitpause=1
[state samsara]
type=bindtoroot
triggerall=ishelper
trigger1=var(00)!=stateno
pos=pos x,pos y
ignorehitpause=1
[state samsara]
type=bindtotarget
triggerall=ishelper
trigger1=var(00)!=stateno
pos=pos x,pos y
ignorehitpause=1
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=ifelse(!numexplod(stateno),prevstateno,var(01))||1
trigger1=var(02):=0||1
trigger1=var(03):=0||1
trigger1=var(04):=anim||1
trigger1=var(05):=0||1
trigger1=var(06):=0||1
trigger1=var(10):=-1
trigger1=var(11):=-1
trigger1=var(12):=-1
trigger1=var(13):=-1
trigger1=var(20):=0||1
trigger1=var(21):=0||1
trigger1=var(22):=0||1
trigger1=var(23):=0||1
trigger1=var(24):=0||1
trigger1=var(25):=0||1
trigger1=var(26):=0||1
trigger1=var(27):=0||1
trigger1=var(30):=0||1
trigger1=var(31):=0||1
trigger1=var(32):=0||1
trigger1=var(33):=0||1
trigger1=var(35):=0||1
trigger1=var(36):=0||1
trigger1=var(37):=0||1
trigger1=var(38):=0||1
trigger1=var(40):=0||1
trigger1=var(41):=0||1
trigger1=var(42):=0||1
trigger1=var(43):=0||1
trigger1=var(45):=0||1
trigger1=var(46):=0||1
trigger1=var(47):=0||1
trigger1=var(48):=0||1
trigger1=fvar(10):=-1
trigger1=fvar(11):=-1
trigger1=fvar(20):=0||1
trigger1=fvar(21):=0||1
trigger1=fvar(22):=0||1
trigger1=fvar(23):=0||1
trigger1=fvar(24):=0||1
trigger1=fvar(25):=0||1
trigger1=fvar(26):=0||1
trigger1=fvar(27):=0||1
trigger1=fvar(29):=0||1
trigger1=fvar(30):=0||1
trigger1=fvar(31):=0||1
trigger1=fvar(32):=0||1
trigger1=fvar(33):=0||1
trigger1=fvar(35):=0||1
trigger1=fvar(36):=0||1
trigger1=fvar(37):=0||1
trigger1=fvar(38):=0
trigger2=var(00)!=stateno
trigger2=var(00):=stateno
ignorehitpause=1
[state samsara]
type=afterimagetime
trigger1=1
time=0
ignorehitpause=1
[state samsara]
type=angledraw
trigger1=1
value=0
scale=0,0
ignorehitpause=1
[state samsara]
type=changeanim2
trigger1=1
value=1000043
ignorehitpause=1
[state samsara]
type=offset
trigger1=1
x=0
y=0
ignorehitpause=1
[state samsara]
type=velset
trigger1=1
x=0
y=0
ignorehitpause=1
[state samsara]
type=pause
trigger1=!ishelper
trigger1=!hitpausetime
trigger1=!alive&&!var(05)
trigger1=var(05):=1
trigger2=ishelper
trigger2=!root,hitpausetime
trigger2=!root,alive&&!var(05)
trigger2=var(05):=1
time=2
movetime=0
ignorehitpause=1
[state samsara]
type=superpause
trigger1=!ishelper
trigger1=!hitpausetime
trigger1=!alive&&!var(05)
trigger1=var(05):=1
trigger2=ishelper
trigger2=!root,hitpausetime
trigger2=!root,alive&&!var(05)
trigger2=var(05):=1
time=2
movetime=0
anim=-1
sound=-1
darken=0
p2defmul=1
unhittable=0
ignorehitpause=1
[state samsara]
type=statetypeset
trigger1=1
movetype=i
ignorehitpause=1
[state samsara]
type=statetypeset
triggerall=hitpausetime=0
trigger1=!ishelper
trigger1=alive=1||palno>1
trigger2=ishelper
movetype=a
ignorehitpause=1
[state samsara]
type=hitdef
trigger1=1
attr=c,ha
hitflag=
ignorehitpause=1
[state samsara]
type=hitdef
triggerall=hitpausetime=0
trigger1=!ishelper
trigger1=alive=1||palno>1
trigger2=ishelper
attr=c,ha
hitflag=mafdhl
getpower=-999999999999999999999999999999
pausetime=999999999999999999999999999999,0
numhits=0
hitonce=0
hitsound=-1
guard.dist=0
p2stateno=stateno-1
p2getp1state=0
ignorehitpause=1
[state samsara]
type=changestate
triggerall=hitpausetime>0
trigger1=!ishelper
trigger1=alive=1||palno>1||alive=0&&palno=1
trigger1=var(58):=stateno+1+(alive=0&&palno=1)
trigger2=ishelper
trigger2=!var(06)
trigger2=var(58):=stateno+3
value=var(58)
persistent=256
ignorehitpause=1
[state samsara]
type=explod
triggerall=!ishelper
triggerall=numpartner
triggerall=partner,stateno!=stateno||partner,stateno=stateno&&partner,anim!=stateno
triggerall=alive=0&&palno=1
triggerall=numexplod(stateno)<2
trigger1=gametime%148=[00,75]
id=stateno
anim=0
ownpal=1
removetime=1
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state samsara]
type=null;tagin
triggerall=!ishelper
triggerall=numpartner
triggerall=partner,stateno!=stateno||partner,stateno=stateno&&partner,anim!=stateno
triggerall=alive=0&&palno=1
triggerall=numexplod(stateno)=1
trigger1=gametime%148=[00,00]
trigger1=var(58):=var(01)
trigger2=gametime%148=[21,32]
trigger2=var(58):=110*(gametime%4=0)+115*(gametime%4=2)+5110*(gametime%12=01||gametime%12=03)+5120*(gametime%12=05||gametime%12=07)+5210*(gametime%12=09||gametime%12=11)
trigger3=gametime%148=[33,65]
trigger3=var(58):=110*(gametime%4=0)+115*(gametime%4=2)+((121+random%09)*(gametime%33=[00,08])+(133+random%07)*(gametime%33=[09,16])+(141+random%15)*(gametime%33=[17,32]))*(gametime%4=1||gametime%4=3)
trigger4=gametime%148=[66,74]
trigger4=var(58):=40*(gametime%9=0)+45*(gametime%9=1)+50*(gametime%9=2)+132*(gametime%9=3)+155*(gametime%9=4)+5080*(gametime%9=5)+5081*(gametime%9=6)+5100*(gametime%9=7)+5110*(gametime%9=8)
trigger5=gametime%148=75
trigger5=var(58):=52
stateno=stateno
partnerstateno=var(58)
[state samsara]
type=projectile
triggerall=ishelper
triggerall=root,stateno!=stateno||root,stateno=stateno&&root,anim!=stateno
trigger1=var(02)=[00,00]
trigger1=var(58):=var(01)
trigger2=var(02)=[21,32]
trigger2=var(58):=110*(gametime%4=0)+115*(gametime%4=2)+5110*(gametime%12=01||gametime%12=03)+5120*(gametime%12=05||gametime%12=07)+5210*(gametime%12=09||gametime%12=11)
trigger3=var(02)=[33,65]
trigger3=var(58):=110*(gametime%4=0)+115*(gametime%4=2)+((121+random%09)*(gametime%33=[00,08])+(133+random%07)*(gametime%33=[09,16])+(141+random%15)*(gametime%33=[17,32]))*(gametime%4=1||gametime%4=3)
trigger4=var(02)=[66,74]
trigger4=var(58):=40*(gametime%9=0)+45*(gametime%9=1)+50*(gametime%9=2)+132*(gametime%9=3)+155*(gametime%9=4)+5080*(gametime%9=5)+5081*(gametime%9=6)+5100*(gametime%9=7)+5110*(gametime%9=8)
trigger5=var(02)>74
trigger5=var(58):=52
projanim=var(04)
projid=stateno+id
projremove=1
projremovetime=-1
projpriority=2000000000
projheightbound=-2000000000,2000000000
projedgebound=2000000000
projstagebound=2000000000
velocity=(vel x)*(vel x>0),vel y
attr=c,ha
hitflag=mafdhl
getpower=-999999999999999999999999999999
pausetime=0,0
numhits=0
hitonce=0
hitsound=-1
ground.type=none
guard.dist=0
p1stateno=var(58)
p1facing=1-2*(gametime%2=0)
ignorehitpause=1
[state samsara]
type=projectile
triggerall=ishelper
triggerall=root,stateno!=stateno||root,stateno=stateno&&root,anim!=stateno
trigger1=root,numprojid(stateno+id)
projanim=0
projid=stateno
projremove=0
projremovetime=1
projpriority=2000000000
projheightbound=-2000000000,2000000000
projedgebound=2000000000
projstagebound=2000000000
velocity=(vel x)*(vel x>0),vel y
attr=c,ha
hitflag=
guard.dist=0
ignorehitpause=1
[state samsara]
type=null
triggerall=ishelper
triggerall=parent,stateno!=stateno||parent,stateno=stateno&&parent,anim!=stateno
trigger1=var(10)=-1
trigger1=parent,var(gametime%60)&&(parent,var(gametime%60)=parent,stateno||parent,var(gametime%60)=parent,prevstateno)
trigger1=var(10):=gametime%60
trigger2=var(11)=-1
trigger2=var(10)>-1
trigger2=var(10)!=gametime%60
trigger2=parent,var(gametime%60)&&(parent,var(gametime%60)=parent,stateno||parent,var(gametime%60)=parent,prevstateno)
trigger2=var(11):=gametime%60
trigger3=var(12)=-1
trigger3=var(10)>-1&&var(11)>-1
trigger3=var(10)!=gametime%60&&var(11)!=gametime%60
trigger3=parent,var(gametime%60)&&(parent,var(gametime%60)=parent,stateno||parent,var(gametime%60)=parent,prevstateno)
trigger3=var(12):=gametime%60
trigger4=var(13)=-1
trigger4=var(10)>-1&&var(11)>-1&&var(12)>-1
trigger4=var(10)!=gametime%60&&var(11)!=gametime%60&&var(12)!=gametime%60
trigger4=parent,var(gametime%60)&&(parent,var(gametime%60)=parent,stateno||parent,var(gametime%60)=parent,prevstateno)
trigger4=var(13):=gametime%60
trigger4=0
ignorehitpause=1
[state samsara]
type=parentvarset
triggerall=ishelper
trigger1=var(10)>-1
var(var(10))=ifelse((root,stateno!=stateno||root,stateno=stateno&&root,anim!=stateno),var(58),stateno)
ignorehitpause=1
[state samsara]
type=parentvarset
triggerall=ishelper
trigger1=var(11)>-1
var(var(11))=ifelse((root,stateno!=stateno||root,stateno=stateno&&root,anim!=stateno),var(58),stateno)
ignorehitpause=1
[state samsara]
type=parentvarset
triggerall=ishelper
trigger1=var(12)>-1
var(var(12))=ifelse((root,stateno!=stateno||root,stateno=stateno&&root,anim!=stateno),var(58),stateno)
ignorehitpause=1
[state samsara]
type=parentvarset
triggerall=ishelper
trigger1=var(13)>-1
var(var(13))=ifelse((root,stateno!=stateno||root,stateno=stateno&&root,anim!=stateno),var(58),stateno)
ignorehitpause=1
[state samsara]
type=null
triggerall=ishelper
triggerall=parent,stateno!=stateno||parent,stateno=stateno&&parent,anim!=stateno
trigger1=fvar(10)=-1
trigger1=parent,fvar(gametime%40)&&(parent,fvar(gametime%40)=parent,stateno||parent,fvar(gametime%40)=parent,prevstateno)
trigger1=fvar(10):=gametime%40
trigger2=fvar(11)=-1
trigger2=fvar(10)>-1
trigger2=fvar(10)!=gametime%60
trigger2=parent,fvar(gametime%40)&&(parent,fvar(gametime%40)=parent,stateno||parent,fvar(gametime%40)=parent,prevstateno)
trigger2=fvar(11):=gametime%40
ignorehitpause=1
[state samsara]
type=parentvarset
triggerall=ishelper
trigger1=fvar(10)>-1
fvar(floor(var(10)))=ifelse((root,stateno!=stateno||root,stateno=stateno&&root,anim!=stateno),var(58),stateno)
ignorehitpause=1
[state samsara]
type=parentvarset
triggerall=ishelper
trigger1=fvar(11)>-1
fvar(floor(var(11)))=ifelse((root,stateno!=stateno||root,stateno=stateno&&root,anim!=stateno),var(58),stateno)
ignorehitpause=1
[state samsara]
type=changestate
triggerall=ishelper
triggerall=parent,stateno!=stateno||parent,stateno=stateno&&parent,anim!=stateno
trigger1=!numexplod(2994242)
value=2994242
persistent=256
ignorehitpause=1
[state samsara]
type=parentvarset
triggerall=ishelper
trigger1=var(30)||var(31)||var(32)||var(33)
var(var(30))=(gametime+1)*(gametime+1)*var(31)+(gametime+1)*var(32)+var(33)
ignorehitpause=1
[state samsara]
type=parentvarset
triggerall=ishelper
trigger1=var(35)||var(36)||var(37)||var(38)
var(var(35))=(gametime+1)*(gametime+1)*var(36)+(gametime+1)*var(37)+var(38)
ignorehitpause=1
[state samsara]
type=parentvarset
triggerall=ishelper
trigger1=var(40)||var(41)||var(42)||var(43)
var(var(40))=(gametime+1)*(gametime+1)*var(41)+(gametime+1)*var(42)+var(43)
ignorehitpause=1
[state samsara]
type=parentvarset
triggerall=ishelper
trigger1=var(45)||var(46)||var(47)||var(48)
var(var(45))=(gametime+1)*(gametime+1)*var(46)+(gametime+1)*var(47)+var(48)
ignorehitpause=1
[state samsara]
type=parentvarset
triggerall=ishelper
trigger1=fvar(30)||fvar(31)||fvar(32)||fvar(33)
fvar(floor(fvar(30)))=ifelse(gametime%100<50,tan(690282356779733642752000000000000000000.000000),(gametime+1)*(gametime+1)*fvar(31)+(gametime+1)*fvar(32)+fvar(33))
ignorehitpause=1
[state samsara]
type=parentvarset
triggerall=ishelper
trigger1=fvar(35)||fvar(36)||fvar(37)||fvar(38)
fvar(floor(fvar(35)))=ifelse(gametime%100<50,tan(690282356779733642752000000000000000000.000000),(gametime+1)*(gametime+1)*fvar(36)+(gametime+1)*fvar(37)+fvar(38))
ignorehitpause=1
[state samsara]
type=helper
trigger1=!ishelper&&playeridexist(id)
trigger1=var(58):=stateno+0
trigger1=var(59):=stateno+random%stateno+random%stateno+random%stateno+random%stateno+random%stateno
trigger1=!numhelper(var(58))
trigger2=ishelper&&playeridexist(id)
trigger2=var(58):=stateno+3
trigger2=var(59):=stateno+random%stateno+random%stateno+random%stateno+random%stateno+random%stateno
trigger2=!numhelper(var(58))
id=var(58)
ownpal=1
stateno=var(59)
size.xscale=0
size.yscale=0
size.ground.back=0
size.ground.front=0
size.air.back=0
size.air.front=0
size.height=0
ignorehitpause=1
[state samsara]
type=removeexplod
trigger1=1
ignorehitpause=1
[state samsara]
type=lifeset
trigger1=1
value=(ishelper)
ignorehitpause=1
[state samsara]
type=powerset
trigger1=1
value=(ishelper)
ignorehitpause=1
[state samsara]
type=null
triggerall=ishelper
trigger1=root,projcontacttime(1000043+id)||var(02)>74
trigger1=var(03)=0
trigger1=var(03):=var(02)
ignorehitpause=1
[state samsara]
type=destroyself
triggerall=ishelper
trigger1=var(02)>74+var(03)
trigger1=root,ctrl||root,stateno=52||root,stateno=stateno&&root,anim=stateno
ignorehitpause=1
[state samsara]
type=null
triggerall=ishelper
trigger1=var(02):=var(02)+1
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000044]
type=u
movetype=u
physics=u
hitdefpersist=1
movehitpersist=1
[state samsara]
type=changestate
trigger1=(authorname="SAMSARA")
trigger2=!(authorname="SAMSARA")
trigger2=numpartner
trigger2=(partner,authorname="SAMSARA")
value=9999
persistent=256
ignorehitpause=1

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsaranull 2]
type=null
trigger1=1
[state samsaranull 3]
type=null
trigger1=1
[state samsaranull 4]
type=null
trigger1=1
[state samsaranull 5]
type=null
trigger1=1
[state samsaranull 6]
type=null
trigger1=1
[state samsaranull 7]
type=null
trigger1=1
[state samsaranull 8]
type=null
trigger1=1
[state samsaranull 9]
type=null
trigger1=1
[state samsaranull 10]
type=null
trigger1=1
[state samsaranull 11]
type=null
trigger1=1
[state samsaranull 12]
type=null
trigger1=1
[state samsaranull 13]
type=null
trigger1=1
[state samsaranull 14]
type=null
trigger1=1
[state samsaranull 15]
type=null
trigger1=1
[state samsaranull 16]
type=null
trigger1=1
[state samsaranull 17]
type=null
trigger1=1
[state samsaranull 18]
type=null
trigger1=1
[state samsaranull 19]
type=null
trigger1=1
[state samsaranull 20]
type=null
trigger1=1
[state samsaranull 21]
type=null
trigger1=1
[state samsaranull 22]
type=null
trigger1=1
[state samsaranull 23]
type=null
trigger1=1
[state samsaranull 24]
type=null
trigger1=1
[state samsaranull 25]
type=null
trigger1=1
[state samsaranull 26]
type=null
trigger1=1
[state samsaranull 27]
type=null
trigger1=1
[state samsaranull 28]
type=null
trigger1=1
[state samsaranull 29]
type=null
trigger1=1
[state samsaranull 30]
type=null
trigger1=1
[state samsaranull 31]
type=null
trigger1=1
[state samsaranull 32]
type=null
trigger1=1
[state samsaranull 33]
type=null
trigger1=1
[state samsaranull 34]
type=null
trigger1=1
[state samsaranull 35]
type=null
trigger1=1
[state samsaranull 36]
type=null
trigger1=1
[state samsaranull 37]
type=null
trigger1=1
[state samsaranull 38]
type=null
trigger1=1
[state samsaranull 39]
type=null
trigger1=1
[state samsaranull 40]
type=null
trigger1=1
[state samsaranull 41]
type=null
trigger1=1
[state samsaranull 42]
type=null
trigger1=1
[state samsaranull 43]
type=null
trigger1=1
[state samsaranull 44]
type=null
trigger1=1
[state samsaranull 45]
type=null
trigger1=1
[state samsaranull 46]
type=null
trigger1=1
[state samsaranull 47]
type=null
trigger1=1
[state samsaranull 48]
type=null
trigger1=1
[state samsaranull 49]
type=null
trigger1=1
[state samsaranull 50]
type=null
trigger1=1
[state samsaranull 51]
type=null
trigger1=1
[state samsaranull 52]
type=null
trigger1=1
[state samsaranull 53]
type=null
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trigger1=1
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[state samsaranull 1200]
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trigger1=1
[state samsaranull 1255]
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trigger1=1
[state samsaranull 1256]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 1271]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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[state samsaranull 1565]
type=null
trigger1=1
[state samsaranull 1566]
type=null
trigger1=1
[state samsaranull 1567]
type=null
trigger1=1
[state samsaranull 1568]
type=null
trigger1=1
[state samsaranull 1569]
type=null
trigger1=1
[state samsaranull 1570]
type=null
trigger1=1
[state samsaranull 1571]
type=null
trigger1=1
[state samsaranull 1572]
type=null
trigger1=1
[state samsaranull 1573]
type=null
trigger1=1
[state samsaranull 1574]
type=null
trigger1=1
[state samsaranull 1575]
type=null
trigger1=1
[state samsaranull 1576]
type=null
trigger1=1
[state samsaranull 1577]
type=null
trigger1=1
[state samsaranull 1578]
type=null
trigger1=1
[state samsaranull 1579]
type=null
trigger1=1
[state samsaranull 1580]
type=null
trigger1=1
[state samsaranull 1581]
type=null
trigger1=1
[state samsaranull 1582]
type=null
trigger1=1
[state samsaranull 1583]
type=null
trigger1=1
[state samsaranull 1584]
type=null
trigger1=1
[state samsaranull 1585]
type=null
trigger1=1
[state samsaranull 1586]
type=null
trigger1=1
[state samsaranull 1587]
type=null
trigger1=1
[state samsaranull 1588]
type=null
trigger1=1
[state samsaranull 1589]
type=null
trigger1=1
[state samsaranull 1590]
type=null
trigger1=1
[state samsaranull 1591]
type=null
trigger1=1
[state samsaranull 1592]
type=null
trigger1=1
[state samsaranull 1593]
type=null
trigger1=1
[state samsaranull 1594]
type=null
trigger1=1
[state samsaranull 1595]
type=null
trigger1=1
[state samsaranull 1596]
type=null
trigger1=1
[state samsaranull 1597]
type=null
trigger1=1
[state samsaranull 1598]
type=null
trigger1=1
[state samsaranull 1599]
type=null
trigger1=1
[state samsaranull 1600]
type=null
trigger1=1
[state samsaranull 1601]
type=null
trigger1=1
[state samsaranull 1602]
type=null
trigger1=1
[state samsaranull 1603]
type=null
trigger1=1
[state samsaranull 1604]
type=null
trigger1=1
[state samsaranull 1605]
type=null
trigger1=1
[state samsaranull 1606]
type=null
trigger1=1
[state samsaranull 1607]
type=null
trigger1=1
[state samsaranull 1608]
type=null
trigger1=1
[state samsaranull 1609]
type=null
trigger1=1
[state samsaranull 1610]
type=null
trigger1=1
[state samsaranull 1611]
type=null
trigger1=1
[state samsaranull 1612]
type=null
trigger1=1
[state samsaranull 1613]
type=null
trigger1=1
[state samsaranull 1614]
type=null
trigger1=1
[state samsaranull 1615]
type=null
trigger1=1
[state samsaranull 1616]
type=null
trigger1=1
[state samsaranull 1617]
type=null
trigger1=1
[state samsaranull 1618]
type=null
trigger1=1
[state samsaranull 1619]
type=null
trigger1=1
[state samsaranull 1620]
type=null
trigger1=1
[state samsaranull 1621]
type=null
trigger1=1
[state samsaranull 1622]
type=null
trigger1=1
[state samsaranull 1623]
type=null
trigger1=1
[state samsaranull 1624]
type=null
trigger1=1
[state samsaranull 1625]
type=null
trigger1=1
[state samsaranull 1626]
type=null
trigger1=1
[state samsaranull 1627]
type=null
trigger1=1
[state samsaranull 1628]
type=null
trigger1=1
[state samsaranull 1629]
type=null
trigger1=1
[state samsaranull 1630]
type=null
trigger1=1
[state samsaranull 1631]
type=null
trigger1=1
[state samsaranull 1632]
type=null
trigger1=1
[state samsaranull 1633]
type=null
trigger1=1
[state samsaranull 1634]
type=null
trigger1=1
[state samsaranull 1635]
type=null
trigger1=1
[state samsaranull 1636]
type=null
trigger1=1
[state samsaranull 1637]
type=null
trigger1=1
[state samsaranull 1638]
type=null
trigger1=1
[state samsaranull 1639]
type=null
trigger1=1
[state samsaranull 1640]
type=null
trigger1=1
[state samsaranull 1641]
type=null
trigger1=1
[state samsaranull 1642]
type=null
trigger1=1
[state samsaranull 1643]
type=null
trigger1=1
[state samsaranull 1644]
type=null
trigger1=1
[state samsaranull 1645]
type=null
trigger1=1
[state samsaranull 1646]
type=null
trigger1=1
[state samsaranull 1647]
type=null
trigger1=1
[state samsaranull 1648]
type=null
trigger1=1
[state samsaranull 1649]
type=null
trigger1=1
[state samsaranull 1650]
type=null
trigger1=1
[state samsaranull 1651]
type=null
trigger1=1
[state samsaranull 1652]
type=null
trigger1=1
[state samsaranull 1653]
type=null
trigger1=1
[state samsaranull 1654]
type=null
trigger1=1
[state samsaranull 1655]
type=null
trigger1=1
[state samsaranull 1656]
type=null
trigger1=1
[state samsaranull 1657]
type=null
trigger1=1
[state samsaranull 1658]
type=null
trigger1=1
[state samsaranull 1659]
type=null
trigger1=1
[state samsaranull 1660]
type=null
trigger1=1
[state samsaranull 1661]
type=null
trigger1=1
[state samsaranull 1662]
type=null
trigger1=1
[state samsaranull 1663]
type=null
trigger1=1
[state samsaranull 1664]
type=null
trigger1=1
[state samsaranull 1665]
type=null
trigger1=1
[state samsaranull 1666]
type=null
trigger1=1
[state samsaranull 1667]
type=null
trigger1=1
[state samsaranull 1668]
type=null
trigger1=1
[state samsaranull 1669]
type=null
trigger1=1
[state samsaranull 1670]
type=null
trigger1=1
[state samsaranull 1671]
type=null
trigger1=1
[state samsaranull 1672]
type=null
trigger1=1
[state samsaranull 1673]
type=null
trigger1=1
[state samsaranull 1674]
type=null
trigger1=1
[state samsaranull 1675]
type=null
trigger1=1
[state samsaranull 1676]
type=null
trigger1=1
[state samsaranull 1677]
type=null
trigger1=1
[state samsaranull 1678]
type=null
trigger1=1
[state samsaranull 1679]
type=null
trigger1=1
[state samsaranull 1680]
type=null
trigger1=1
[state samsaranull 1681]
type=null
trigger1=1
[state samsaranull 1682]
type=null
trigger1=1
[state samsaranull 1683]
type=null
trigger1=1
[state samsaranull 1684]
type=null
trigger1=1
[state samsaranull 1685]
type=null
trigger1=1
[state samsaranull 1686]
type=null
trigger1=1
[state samsaranull 1687]
type=null
trigger1=1
[state samsaranull 1688]
type=null
trigger1=1
[state samsaranull 1689]
type=null
trigger1=1
[state samsaranull 1690]
type=null
trigger1=1
[state samsaranull 1691]
type=null
trigger1=1
[state samsaranull 1692]
type=null
trigger1=1
[state samsaranull 1693]
type=null
trigger1=1
[state samsaranull 1694]
type=null
trigger1=1
[state samsaranull 1695]
type=null
trigger1=1
[state samsaranull 1696]
type=null
trigger1=1
[state samsaranull 1697]
type=null
trigger1=1
[state samsaranull 1698]
type=null
trigger1=1
[state samsaranull 1699]
type=null
trigger1=1
[state samsaranull 1700]
type=null
trigger1=1
[state samsaranull 1701]
type=null
trigger1=1
[state samsaranull 1702]
type=null
trigger1=1
[state samsaranull 1703]
type=null
trigger1=1
[state samsaranull 1704]
type=null
trigger1=1
[state samsaranull 1705]
type=null
trigger1=1
[state samsaranull 1706]
type=null
trigger1=1
[state samsaranull 1707]
type=null
trigger1=1
[state samsaranull 1708]
type=null
trigger1=1
[state samsaranull 1709]
type=null
trigger1=1
[state samsaranull 1710]
type=null
trigger1=1
[state samsaranull 1711]
type=null
trigger1=1
[state samsaranull 1712]
type=null
trigger1=1
[state samsaranull 1713]
type=null
trigger1=1
[state samsaranull 1714]
type=null
trigger1=1
[state samsaranull 1715]
type=null
trigger1=1
[state samsaranull 1716]
type=null
trigger1=1
[state samsaranull 1717]
type=null
trigger1=1
[state samsaranull 1718]
type=null
trigger1=1
[state samsaranull 1719]
type=null
trigger1=1
[state samsaranull 1720]
type=null
trigger1=1
[state samsaranull 1721]
type=null
trigger1=1
[state samsaranull 1722]
type=null
trigger1=1
[state samsaranull 1723]
type=null
trigger1=1
[state samsaranull 1724]
type=null
trigger1=1
[state samsaranull 1725]
type=null
trigger1=1
[state samsaranull 1726]
type=null
trigger1=1
[state samsaranull 1727]
type=null
trigger1=1
[state samsaranull 1728]
type=null
trigger1=1
[state samsaranull 1729]
type=null
trigger1=1
[state samsaranull 1730]
type=null
trigger1=1
[state samsaranull 1731]
type=null
trigger1=1
[state samsaranull 1732]
type=null
trigger1=1
[state samsaranull 1733]
type=null
trigger1=1
[state samsaranull 1734]
type=null
trigger1=1
[state samsaranull 1735]
type=null
trigger1=1
[state samsaranull 1736]
type=null
trigger1=1
[state samsaranull 1737]
type=null
trigger1=1
[state samsaranull 1738]
type=null
trigger1=1
[state samsaranull 1739]
type=null
trigger1=1
[state samsaranull 1740]
type=null
trigger1=1
[state samsaranull 1741]
type=null
trigger1=1
[state samsaranull 1742]
type=null
trigger1=1
[state samsaranull 1743]
type=null
trigger1=1
[state samsaranull 1744]
type=null
trigger1=1
[state samsaranull 1745]
type=null
trigger1=1
[state samsaranull 1746]
type=null
trigger1=1
[state samsaranull 1747]
type=null
trigger1=1
[state samsaranull 1748]
type=null
trigger1=1
[state samsaranull 1749]
type=null
trigger1=1
[state samsaranull 1750]
type=null
trigger1=1
[state samsaranull 1751]
type=null
trigger1=1
[state samsaranull 1752]
type=null
trigger1=1
[state samsaranull 1753]
type=null
trigger1=1
[state samsaranull 1754]
type=null
trigger1=1
[state samsaranull 1755]
type=null
trigger1=1
[state samsaranull 1756]
type=null
trigger1=1
[state samsaranull 1757]
type=null
trigger1=1
[state samsaranull 1758]
type=null
trigger1=1
[state samsaranull 1759]
type=null
trigger1=1
[state samsaranull 1760]
type=null
trigger1=1
[state samsaranull 1761]
type=null
trigger1=1
[state samsaranull 1762]
type=null
trigger1=1
[state samsaranull 1763]
type=null
trigger1=1
[state samsaranull 1764]
type=null
trigger1=1
[state samsaranull 1765]
type=null
trigger1=1
[state samsaranull 1766]
type=null
trigger1=1
[state samsaranull 1767]
type=null
trigger1=1
[state samsaranull 1768]
type=null
trigger1=1
[state samsaranull 1769]
type=null
trigger1=1
[state samsaranull 1770]
type=null
trigger1=1
[state samsaranull 1771]
type=null
trigger1=1
[state samsaranull 1772]
type=null
trigger1=1
[state samsaranull 1773]
type=null
trigger1=1
[state samsaranull 1774]
type=null
trigger1=1
[state samsaranull 1775]
type=null
trigger1=1
[state samsaranull 1776]
type=null
trigger1=1
[state samsaranull 1777]
type=null
trigger1=1
[state samsaranull 1778]
type=null
trigger1=1
[state samsaranull 1779]
type=null
trigger1=1
[state samsaranull 1780]
type=null
trigger1=1
[state samsaranull 1781]
type=null
trigger1=1
[state samsaranull 1782]
type=null
trigger1=1
[state samsaranull 1783]
type=null
trigger1=1
[state samsaranull 1784]
type=null
trigger1=1
[state samsaranull 1785]
type=null
trigger1=1
[state samsaranull 1786]
type=null
trigger1=1
[state samsaranull 1787]
type=null
trigger1=1
[state samsaranull 1788]
type=null
trigger1=1
[state samsaranull 1789]
type=null
trigger1=1
[state samsaranull 1790]
type=null
trigger1=1
[state samsaranull 1791]
type=null
trigger1=1
[state samsaranull 1792]
type=null
trigger1=1
[state samsaranull 1793]
type=null
trigger1=1
[state samsaranull 1794]
type=null
trigger1=1
[state samsaranull 1795]
type=null
trigger1=1
[state samsaranull 1796]
type=null
trigger1=1
[state samsaranull 1797]
type=null
trigger1=1
[state samsaranull 1798]
type=null
trigger1=1
[state samsaranull 1799]
type=null
trigger1=1
[state samsaranull 1800]
type=null
trigger1=1
[state samsaranull 1801]
type=null
trigger1=1
[state samsaranull 1802]
type=null
trigger1=1
[state samsaranull 1803]
type=null
trigger1=1
[state samsaranull 1804]
type=null
trigger1=1
[state samsaranull 1805]
type=null
trigger1=1
[state samsaranull 1806]
type=null
trigger1=1
[state samsaranull 1807]
type=null
trigger1=1
[state samsaranull 1808]
type=null
trigger1=1
[state samsaranull 1809]
type=null
trigger1=1
[state samsaranull 1810]
type=null
trigger1=1
[state samsaranull 1811]
type=null
trigger1=1
[state samsaranull 1812]
type=null
trigger1=1
[state samsaranull 1813]
type=null
trigger1=1
[state samsaranull 1814]
type=null
trigger1=1
[state samsaranull 1815]
type=null
trigger1=1
[state samsaranull 1816]
type=null
trigger1=1
[state samsaranull 1817]
type=null
trigger1=1
[state samsaranull 1818]
type=null
trigger1=1
[state samsaranull 1819]
type=null
trigger1=1
[state samsaranull 1820]
type=null
trigger1=1
[state samsaranull 1821]
type=null
trigger1=1
[state samsaranull 1822]
type=null
trigger1=1
[state samsaranull 1823]
type=null
trigger1=1
[state samsaranull 1824]
type=null
trigger1=1
[state samsaranull 1825]
type=null
trigger1=1
[state samsaranull 1826]
type=null
trigger1=1
[state samsaranull 1827]
type=null
trigger1=1
[state samsaranull 1828]
type=null
trigger1=1
[state samsaranull 1829]
type=null
trigger1=1
[state samsaranull 1830]
type=null
trigger1=1
[state samsaranull 1831]
type=null
trigger1=1
[state samsaranull 1832]
type=null
trigger1=1
[state samsaranull 1833]
type=null
trigger1=1
[state samsaranull 1834]
type=null
trigger1=1
[state samsaranull 1835]
type=null
trigger1=1
[state samsaranull 1836]
type=null
trigger1=1
[state samsaranull 1837]
type=null
trigger1=1
[state samsaranull 1838]
type=null
trigger1=1
[state samsaranull 1839]
type=null
trigger1=1
[state samsaranull 1840]
type=null
trigger1=1
[state samsaranull 1841]
type=null
trigger1=1
[state samsaranull 1842]
type=null
trigger1=1
[state samsaranull 1843]
type=null
trigger1=1
[state samsaranull 1844]
type=null
trigger1=1
[state samsaranull 1845]
type=null
trigger1=1
[state samsaranull 1846]
type=null
trigger1=1
[state samsaranull 1847]
type=null
trigger1=1
[state samsaranull 1848]
type=null
trigger1=1
[state samsaranull 1849]
type=null
trigger1=1
[state samsaranull 1850]
type=null
trigger1=1
[state samsaranull 1851]
type=null
trigger1=1
[state samsaranull 1852]
type=null
trigger1=1
[state samsaranull 1853]
type=null
trigger1=1
[state samsaranull 1854]
type=null
trigger1=1
[state samsaranull 1855]
type=null
trigger1=1
[state samsaranull 1856]
type=null
trigger1=1
[state samsaranull 1857]
type=null
trigger1=1
[state samsaranull 1858]
type=null
trigger1=1
[state samsaranull 1859]
type=null
trigger1=1
[state samsaranull 1860]
type=null
trigger1=1
[state samsaranull 1861]
type=null
trigger1=1
[state samsaranull 1862]
type=null
trigger1=1
[state samsaranull 1863]
type=null
trigger1=1
[state samsaranull 1864]
type=null
trigger1=1
[state samsaranull 1865]
type=null
trigger1=1
[state samsaranull 1866]
type=null
trigger1=1
[state samsaranull 1867]
type=null
trigger1=1
[state samsaranull 1868]
type=null
trigger1=1
[state samsaranull 1869]
type=null
trigger1=1
[state samsaranull 1870]
type=null
trigger1=1
[state samsaranull 1871]
type=null
trigger1=1
[state samsaranull 1872]
type=null
trigger1=1
[state samsaranull 1873]
type=null
trigger1=1
[state samsaranull 1874]
type=null
trigger1=1
[state samsaranull 1875]
type=null
trigger1=1
[state samsaranull 1876]
type=null
trigger1=1
[state samsaranull 1877]
type=null
trigger1=1
[state samsaranull 1878]
type=null
trigger1=1
[state samsaranull 1879]
type=null
trigger1=1
[state samsaranull 1880]
type=null
trigger1=1
[state samsaranull 1881]
type=null
trigger1=1
[state samsaranull 1882]
type=null
trigger1=1
[state samsaranull 1883]
type=null
trigger1=1
[state samsaranull 1884]
type=null
trigger1=1
[state samsaranull 1885]
type=null
trigger1=1
[state samsaranull 1886]
type=null
trigger1=1
[state samsaranull 1887]
type=null
trigger1=1
[state samsaranull 1888]
type=null
trigger1=1
[state samsaranull 1889]
type=null
trigger1=1
[state samsaranull 1890]
type=null
trigger1=1
[state samsaranull 1891]
type=null
trigger1=1
[state samsaranull 1892]
type=null
trigger1=1
[state samsaranull 1893]
type=null
trigger1=1
[state samsaranull 1894]
type=null
trigger1=1
[state samsaranull 1895]
type=null
trigger1=1
[state samsaranull 1896]
type=null
trigger1=1
[state samsaranull 1897]
type=null
trigger1=1
[state samsaranull 1898]
type=null
trigger1=1
[state samsaranull 1899]
type=null
trigger1=1
[state samsaranull 1900]
type=null
trigger1=1
[state samsaranull 1901]
type=null
trigger1=1
[state samsaranull 1902]
type=null
trigger1=1
[state samsaranull 1903]
type=null
trigger1=1
[state samsaranull 1904]
type=null
trigger1=1
[state samsaranull 1905]
type=null
trigger1=1
[state samsaranull 1906]
type=null
trigger1=1
[state samsaranull 1907]
type=null
trigger1=1
[state samsaranull 1908]
type=null
trigger1=1
[state samsaranull 1909]
type=null
trigger1=1
[state samsaranull 1910]
type=null
trigger1=1
[state samsaranull 1911]
type=null
trigger1=1
[state samsaranull 1912]
type=null
trigger1=1
[state samsaranull 1913]
type=null
trigger1=1
[state samsaranull 1914]
type=null
trigger1=1
[state samsaranull 1915]
type=null
trigger1=1
[state samsaranull 1916]
type=null
trigger1=1
[state samsaranull 1917]
type=null
trigger1=1
[state samsaranull 1918]
type=null
trigger1=1
[state samsaranull 1919]
type=null
trigger1=1
[state samsaranull 1920]
type=null
trigger1=1
[state samsaranull 1921]
type=null
trigger1=1
[state samsaranull 1922]
type=null
trigger1=1
[state samsaranull 1923]
type=null
trigger1=1
[state samsaranull 1924]
type=null
trigger1=1
[state samsaranull 1925]
type=null
trigger1=1
[state samsaranull 1926]
type=null
trigger1=1
[state samsaranull 1927]
type=null
trigger1=1
[state samsaranull 1928]
type=null
trigger1=1
[state samsaranull 1929]
type=null
trigger1=1
[state samsaranull 1930]
type=null
trigger1=1
[state samsaranull 1931]
type=null
trigger1=1
[state samsaranull 1932]
type=null
trigger1=1
[state samsaranull 1933]
type=null
trigger1=1
[state samsaranull 1934]
type=null
trigger1=1
[state samsaranull 1935]
type=null
trigger1=1
[state samsaranull 1936]
type=null
trigger1=1
[state samsaranull 1937]
type=null
trigger1=1
[state samsaranull 1938]
type=null
trigger1=1
[state samsaranull 1939]
type=null
trigger1=1
[state samsaranull 1940]
type=null
trigger1=1
[state samsaranull 1941]
type=null
trigger1=1
[state samsaranull 1942]
type=null
trigger1=1
[state samsaranull 1943]
type=null
trigger1=1
[state samsaranull 1944]
type=null
trigger1=1
[state samsaranull 1945]
type=null
trigger1=1
[state samsaranull 1946]
type=null
trigger1=1
[state samsaranull 1947]
type=null
trigger1=1
[state samsaranull 1948]
type=null
trigger1=1
[state samsaranull 1949]
type=null
trigger1=1
[state samsaranull 1950]
type=null
trigger1=1
[state samsaranull 1951]
type=null
trigger1=1
[state samsaranull 1952]
type=null
trigger1=1
[state samsaranull 1953]
type=null
trigger1=1
[state samsaranull 1954]
type=null
trigger1=1
[state samsaranull 1955]
type=null
trigger1=1
[state samsaranull 1956]
type=null
trigger1=1
[state samsaranull 1957]
type=null
trigger1=1
[state samsaranull 1958]
type=null
trigger1=1
[state samsaranull 1959]
type=null
trigger1=1
[state samsaranull 1960]
type=null
trigger1=1
[state samsaranull 1961]
type=null
trigger1=1
[state samsaranull 1962]
type=null
trigger1=1
[state samsaranull 1963]
type=null
trigger1=1
[state samsaranull 1964]
type=null
trigger1=1
[state samsaranull 1965]
type=null
trigger1=1
[state samsaranull 1966]
type=null
trigger1=1
[state samsaranull 1967]
type=null
trigger1=1
[state samsaranull 1968]
type=null
trigger1=1
[state samsaranull 1969]
type=null
trigger1=1
[state samsaranull 1970]
type=null
trigger1=1
[state samsaranull 1971]
type=null
trigger1=1
[state samsaranull 1972]
type=null
trigger1=1
[state samsaranull 1973]
type=null
trigger1=1
[state samsaranull 1974]
type=null
trigger1=1
[state samsaranull 1975]
type=null
trigger1=1
[state samsaranull 1976]
type=null
trigger1=1
[state samsaranull 1977]
type=null
trigger1=1
[state samsaranull 1978]
type=null
trigger1=1
[state samsaranull 1979]
type=null
trigger1=1
[state samsaranull 1980]
type=null
trigger1=1
[state samsaranull 1981]
type=null
trigger1=1
[state samsaranull 1982]
type=null
trigger1=1
[state samsaranull 1983]
type=null
trigger1=1
[state samsaranull 1984]
type=null
trigger1=1
[state samsaranull 1985]
type=null
trigger1=1
[state samsaranull 1986]
type=null
trigger1=1
[state samsaranull 1987]
type=null
trigger1=1
[state samsaranull 1988]
type=null
trigger1=1
[state samsaranull 1989]
type=null
trigger1=1
[state samsaranull 1990]
type=null
trigger1=1
[state samsaranull 1991]
type=null
trigger1=1
[state samsaranull 1992]
type=null
trigger1=1
[state samsaranull 1993]
type=null
trigger1=1
persistent=12
ignorehitpause=1
[state samsaranull 1994]
type=null
trigger1=1
[state samsaranull 1995]
type=null
trigger1=1
[state samsaranull 1996]
type=null
trigger1=1
[state samsara]
type=changestate
trigger1=1
value=ifelse(alive=0&&palno=1,stateno-1,stateno+0)
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000045]
type=u
movetype=u
physics=u
hitdefpersist=1
movehitpersist=1
[state samsara]
type=changestate
trigger1=(authorname="SAMSARA")
trigger2=!(authorname="SAMSARA")
trigger2=numpartner
trigger2=(partner,authorname="SAMSARA")
value=9999
persistent=256
ignorehitpause=1

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsaranull 2]
type=null
trigger1=1
[state samsaranull 3]
type=null
trigger1=1
[state samsaranull 4]
type=null
trigger1=1
[state samsaranull 5]
type=null
trigger1=1
[state samsaranull 6]
type=null
trigger1=1
[state samsaranull 7]
type=null
trigger1=1
[state samsaranull 8]
type=null
trigger1=1
[state samsaranull 9]
type=null
trigger1=1
[state samsaranull 10]
type=null
trigger1=1
[state samsaranull 11]
type=null
trigger1=1
[state samsaranull 12]
type=null
trigger1=1
[state samsaranull 13]
type=null
trigger1=1
[state samsaranull 14]
type=null
trigger1=1
[state samsaranull 15]
type=null
trigger1=1
[state samsaranull 16]
type=null
trigger1=1
[state samsaranull 17]
type=null
trigger1=1
[state samsaranull 18]
type=null
trigger1=1
[state samsaranull 19]
type=null
trigger1=1
[state samsaranull 20]
type=null
trigger1=1
[state samsaranull 21]
type=null
trigger1=1
[state samsaranull 22]
type=null
trigger1=1
[state samsaranull 23]
type=null
trigger1=1
[state samsaranull 24]
type=null
trigger1=1
[state samsaranull 25]
type=null
trigger1=1
[state samsaranull 26]
type=null
trigger1=1
[state samsaranull 27]
type=null
trigger1=1
[state samsaranull 28]
type=null
trigger1=1
[state samsaranull 29]
type=null
trigger1=1
[state samsaranull 30]
type=null
trigger1=1
[state samsaranull 31]
type=null
trigger1=1
[state samsaranull 32]
type=null
trigger1=1
[state samsaranull 33]
type=null
trigger1=1
[state samsaranull 34]
type=null
trigger1=1
[state samsaranull 35]
type=null
trigger1=1
[state samsaranull 36]
type=null
trigger1=1
[state samsaranull 37]
type=null
trigger1=1
[state samsaranull 38]
type=null
trigger1=1
[state samsaranull 39]
type=null
trigger1=1
[state samsaranull 40]
type=null
trigger1=1
[state samsaranull 41]
type=null
trigger1=1
[state samsaranull 42]
type=null
trigger1=1
[state samsaranull 43]
type=null
trigger1=1
[state samsaranull 44]
type=null
trigger1=1
[state samsaranull 45]
type=null
trigger1=1
[state samsaranull 46]
type=null
trigger1=1
[state samsaranull 47]
type=null
trigger1=1
[state samsaranull 48]
type=null
trigger1=1
[state samsaranull 49]
type=null
trigger1=1
[state samsaranull 50]
type=null
trigger1=1
[state samsaranull 51]
type=null
trigger1=1
[state samsaranull 52]
type=null
trigger1=1
[state samsaranull 53]
type=null
trigger1=1
[state samsaranull 54]
type=null
trigger1=1
[state samsaranull 55]
type=null
trigger1=1
[state samsaranull 56]
type=null
trigger1=1
[state samsaranull 57]
type=null
trigger1=1
[state samsaranull 58]
type=null
trigger1=1
[state samsaranull 59]
type=null
trigger1=1
[state samsaranull 60]
type=null
trigger1=1
[state samsaranull 61]
type=null
trigger1=1
[state samsaranull 62]
type=null
trigger1=1
[state samsaranull 63]
type=null
trigger1=1
[state samsaranull 64]
type=null
trigger1=1
[state samsaranull 65]
type=null
trigger1=1
[state samsaranull 66]
type=null
trigger1=1
[state samsaranull 67]
type=null
trigger1=1
[state samsaranull 68]
type=null
trigger1=1
[state samsaranull 69]
type=null
trigger1=1
[state samsaranull 70]
type=null
trigger1=1
[state samsaranull 71]
type=null
trigger1=1
[state samsaranull 72]
type=null
trigger1=1
[state samsaranull 73]
type=null
trigger1=1
[state samsaranull 74]
type=null
trigger1=1
[state samsaranull 75]
type=null
trigger1=1
[state samsaranull 76]
type=null
trigger1=1
[state samsaranull 77]
type=null
trigger1=1
[state samsaranull 78]
type=null
trigger1=1
[state samsaranull 79]
type=null
trigger1=1
[state samsaranull 80]
type=null
trigger1=1
[state samsaranull 81]
type=null
trigger1=1
[state samsaranull 82]
type=null
trigger1=1
[state samsaranull 83]
type=null
trigger1=1
[state samsaranull 84]
type=null
trigger1=1
[state samsaranull 85]
type=null
trigger1=1
[state samsaranull 86]
type=null
trigger1=1
[state samsaranull 87]
type=null
trigger1=1
[state samsaranull 88]
type=null
trigger1=1
[state samsaranull 89]
type=null
trigger1=1
[state samsaranull 90]
type=null
trigger1=1
[state samsaranull 91]
type=null
trigger1=1
[state samsaranull 92]
type=null
trigger1=1
[state samsaranull 93]
type=null
trigger1=1
[state samsaranull 94]
type=null
trigger1=1
[state samsaranull 95]
type=null
trigger1=1
[state samsaranull 96]
type=null
trigger1=1
[state samsaranull 97]
type=null
trigger1=1
[state samsaranull 98]
type=null
trigger1=1
[state samsaranull 99]
type=null
trigger1=1
[state samsaranull 100]
type=null
trigger1=1
[state samsaranull 101]
type=null
trigger1=1
[state samsaranull 102]
type=null
trigger1=1
[state samsaranull 103]
type=null
trigger1=1
[state samsaranull 104]
type=null
trigger1=1
[state samsaranull 105]
type=null
trigger1=1
[state samsaranull 106]
type=null
trigger1=1
[state samsaranull 107]
type=null
trigger1=1
[state samsaranull 108]
type=null
trigger1=1
[state samsaranull 109]
type=null
trigger1=1
[state samsaranull 110]
type=null
trigger1=1
[state samsaranull 111]
type=null
trigger1=1
[state samsaranull 112]
type=null
trigger1=1
[state samsaranull 113]
type=null
trigger1=1
[state samsaranull 114]
type=null
trigger1=1
[state samsaranull 115]
type=null
trigger1=1
[state samsaranull 116]
type=null
trigger1=1
[state samsaranull 117]
type=null
trigger1=1
[state samsaranull 118]
type=null
trigger1=1
[state samsaranull 119]
type=null
trigger1=1
[state samsaranull 120]
type=null
trigger1=1
[state samsaranull 121]
type=null
trigger1=1
[state samsaranull 122]
type=null
trigger1=1
[state samsaranull 123]
type=null
trigger1=1
[state samsaranull 124]
type=null
trigger1=1
[state samsaranull 125]
type=null
trigger1=1
[state samsaranull 126]
type=null
trigger1=1
[state samsaranull 127]
type=null
trigger1=1
[state samsaranull 128]
type=null
trigger1=1
[state samsaranull 129]
type=null
trigger1=1
[state samsaranull 130]
type=null
trigger1=1
[state samsaranull 131]
type=null
trigger1=1
[state samsaranull 132]
type=null
trigger1=1
[state samsaranull 133]
type=null
trigger1=1
[state samsaranull 134]
type=null
trigger1=1
[state samsaranull 135]
type=null
trigger1=1
[state samsaranull 136]
type=null
trigger1=1
[state samsaranull 137]
type=null
trigger1=1
[state samsaranull 138]
type=null
trigger1=1
[state samsaranull 139]
type=null
trigger1=1
[state samsaranull 140]
type=null
trigger1=1
[state samsaranull 141]
type=null
trigger1=1
[state samsaranull 142]
type=null
trigger1=1
[state samsaranull 143]
type=null
trigger1=1
[state samsaranull 144]
type=null
trigger1=1
[state samsaranull 145]
type=null
trigger1=1
[state samsaranull 146]
type=null
trigger1=1
[state samsaranull 147]
type=null
trigger1=1
[state samsaranull 148]
type=null
trigger1=1
[state samsaranull 149]
type=null
trigger1=1
[state samsaranull 150]
type=null
trigger1=1
[state samsaranull 151]
type=null
trigger1=1
[state samsaranull 152]
type=null
trigger1=1
[state samsaranull 153]
type=null
trigger1=1
[state samsaranull 154]
type=null
trigger1=1
[state samsaranull 155]
type=null
trigger1=1
[state samsaranull 156]
type=null
trigger1=1
[state samsaranull 157]
type=null
trigger1=1
[state samsaranull 158]
type=null
trigger1=1
[state samsaranull 159]
type=null
trigger1=1
[state samsaranull 160]
type=null
trigger1=1
[state samsaranull 161]
type=null
trigger1=1
[state samsaranull 162]
type=null
trigger1=1
[state samsaranull 163]
type=null
trigger1=1
[state samsaranull 164]
type=null
trigger1=1
[state samsaranull 165]
type=null
trigger1=1
[state samsaranull 166]
type=null
trigger1=1
[state samsaranull 167]
type=null
trigger1=1
[state samsaranull 168]
type=null
trigger1=1
[state samsaranull 169]
type=null
trigger1=1
[state samsaranull 170]
type=null
trigger1=1
[state samsaranull 171]
type=null
trigger1=1
[state samsaranull 172]
type=null
trigger1=1
[state samsaranull 173]
type=null
trigger1=1
[state samsaranull 174]
type=null
trigger1=1
[state samsaranull 175]
type=null
trigger1=1
[state samsaranull 176]
type=null
trigger1=1
[state samsaranull 177]
type=null
trigger1=1
[state samsaranull 178]
type=null
trigger1=1
[state samsaranull 179]
type=null
trigger1=1
[state samsaranull 180]
type=null
trigger1=1
[state samsaranull 181]
type=null
trigger1=1
[state samsaranull 182]
type=null
trigger1=1
[state samsaranull 183]
type=null
trigger1=1
[state samsaranull 184]
type=null
trigger1=1
[state samsaranull 185]
type=null
trigger1=1
[state samsaranull 186]
type=null
trigger1=1
[state samsaranull 187]
type=null
trigger1=1
[state samsaranull 188]
type=null
trigger1=1
[state samsaranull 189]
type=null
trigger1=1
[state samsaranull 190]
type=null
trigger1=1
[state samsaranull 191]
type=null
trigger1=1
[state samsaranull 192]
type=null
trigger1=1
[state samsaranull 193]
type=null
trigger1=1
[state samsaranull 194]
type=null
trigger1=1
[state samsaranull 195]
type=null
trigger1=1
[state samsaranull 196]
type=null
trigger1=1
[state samsaranull 197]
type=null
trigger1=1
[state samsaranull 198]
type=null
trigger1=1
[state samsaranull 199]
type=null
trigger1=1
[state samsaranull 200]
type=null
trigger1=1
[state samsaranull 201]
type=null
trigger1=1
[state samsaranull 202]
type=null
trigger1=1
[state samsaranull 203]
type=null
trigger1=1
[state samsaranull 204]
type=null
trigger1=1
[state samsaranull 205]
type=null
trigger1=1
[state samsaranull 206]
type=null
trigger1=1
[state samsaranull 207]
type=null
trigger1=1
[state samsaranull 208]
type=null
trigger1=1
[state samsaranull 209]
type=null
trigger1=1
[state samsaranull 210]
type=null
trigger1=1
[state samsaranull 211]
type=null
trigger1=1
[state samsaranull 212]
type=null
trigger1=1
[state samsaranull 213]
type=null
trigger1=1
[state samsaranull 214]
type=null
trigger1=1
[state samsaranull 215]
type=null
trigger1=1
[state samsaranull 216]
type=null
trigger1=1
[state samsaranull 217]
type=null
trigger1=1
[state samsaranull 218]
type=null
trigger1=1
[state samsaranull 219]
type=null
trigger1=1
[state samsaranull 220]
type=null
trigger1=1
[state samsaranull 221]
type=null
trigger1=1
[state samsaranull 222]
type=null
trigger1=1
[state samsaranull 223]
type=null
trigger1=1
[state samsaranull 224]
type=null
trigger1=1
[state samsaranull 225]
type=null
trigger1=1
[state samsaranull 226]
type=null
trigger1=1
[state samsaranull 227]
type=null
trigger1=1
[state samsaranull 228]
type=null
trigger1=1
[state samsaranull 229]
type=null
trigger1=1
[state samsaranull 230]
type=null
trigger1=1
[state samsaranull 231]
type=null
trigger1=1
[state samsaranull 232]
type=null
trigger1=1
[state samsaranull 233]
type=null
trigger1=1
[state samsaranull 234]
type=null
trigger1=1
[state samsaranull 235]
type=null
trigger1=1
[state samsaranull 236]
type=null
trigger1=1
[state samsaranull 237]
type=null
trigger1=1
[state samsaranull 238]
type=null
trigger1=1
[state samsaranull 239]
type=null
trigger1=1
[state samsaranull 240]
type=null
trigger1=1
[state samsaranull 241]
type=null
trigger1=1
[state samsaranull 242]
type=null
trigger1=1
[state samsaranull 243]
type=null
trigger1=1
[state samsaranull 244]
type=null
trigger1=1
[state samsaranull 245]
type=null
trigger1=1
[state samsaranull 246]
type=null
trigger1=1
[state samsaranull 247]
type=null
trigger1=1
[state samsaranull 248]
type=null
trigger1=1
[state samsaranull 249]
type=null
trigger1=1
[state samsaranull 250]
type=null
trigger1=1
[state samsaranull 251]
type=null
trigger1=1
[state samsaranull 252]
type=null
trigger1=1
[state samsaranull 253]
type=null
trigger1=1
[state samsaranull 254]
type=null
trigger1=1
[state samsaranull 255]
type=null
trigger1=1
[state samsaranull 256]
type=null
trigger1=1
[state samsaranull 257]
type=null
trigger1=1
[state samsaranull 258]
type=null
trigger1=1
[state samsaranull 259]
type=null
trigger1=1
[state samsaranull 260]
type=null
trigger1=1
[state samsaranull 261]
type=null
trigger1=1
[state samsaranull 262]
type=null
trigger1=1
[state samsaranull 263]
type=null
trigger1=1
[state samsaranull 264]
type=null
trigger1=1
[state samsaranull 265]
type=null
trigger1=1
[state samsaranull 266]
type=null
trigger1=1
[state samsaranull 267]
type=null
trigger1=1
[state samsaranull 268]
type=null
trigger1=1
[state samsaranull 269]
type=null
trigger1=1
[state samsaranull 270]
type=null
trigger1=1
[state samsaranull 271]
type=null
trigger1=1
[state samsaranull 272]
type=null
trigger1=1
[state samsaranull 273]
type=null
trigger1=1
[state samsaranull 274]
type=null
trigger1=1
[state samsaranull 275]
type=null
trigger1=1
[state samsaranull 276]
type=null
trigger1=1
[state samsaranull 277]
type=null
trigger1=1
[state samsaranull 278]
type=null
trigger1=1
[state samsaranull 279]
type=null
trigger1=1
[state samsaranull 280]
type=null
trigger1=1
[state samsaranull 281]
type=null
trigger1=1
[state samsaranull 282]
type=null
trigger1=1
[state samsaranull 283]
type=null
trigger1=1
[state samsaranull 284]
type=null
trigger1=1
[state samsaranull 285]
type=null
trigger1=1
[state samsaranull 286]
type=null
trigger1=1
[state samsaranull 287]
type=null
trigger1=1
[state samsaranull 288]
type=null
trigger1=1
[state samsaranull 289]
type=null
trigger1=1
[state samsaranull 290]
type=null
trigger1=1
[state samsaranull 291]
type=null
trigger1=1
[state samsaranull 292]
type=null
trigger1=1
[state samsaranull 293]
type=null
trigger1=1
[state samsaranull 294]
type=null
trigger1=1
[state samsaranull 295]
type=null
trigger1=1
[state samsaranull 296]
type=null
trigger1=1
[state samsaranull 297]
type=null
trigger1=1
[state samsaranull 298]
type=null
trigger1=1
[state samsaranull 299]
type=null
trigger1=1
[state samsaranull 300]
type=null
trigger1=1
[state samsaranull 301]
type=null
trigger1=1
[state samsaranull 302]
type=null
trigger1=1
[state samsaranull 303]
type=null
trigger1=1
[state samsaranull 304]
type=null
trigger1=1
[state samsaranull 305]
type=null
trigger1=1
[state samsaranull 306]
type=null
trigger1=1
[state samsaranull 307]
type=null
trigger1=1
[state samsaranull 308]
type=null
trigger1=1
[state samsaranull 309]
type=null
trigger1=1
[state samsaranull 310]
type=null
trigger1=1
[state samsaranull 311]
type=null
trigger1=1
[state samsaranull 312]
type=null
trigger1=1
[state samsaranull 313]
type=null
trigger1=1
[state samsaranull 314]
type=null
trigger1=1
[state samsaranull 315]
type=null
trigger1=1
[state samsaranull 316]
type=null
trigger1=1
[state samsaranull 317]
type=null
trigger1=1
[state samsaranull 318]
type=null
trigger1=1
[state samsaranull 319]
type=null
trigger1=1
[state samsaranull 320]
type=null
trigger1=1
[state samsaranull 321]
type=null
trigger1=1
[state samsaranull 322]
type=null
trigger1=1
[state samsaranull 323]
type=null
trigger1=1
[state samsaranull 324]
type=null
trigger1=1
[state samsaranull 325]
type=null
trigger1=1
[state samsaranull 326]
type=null
trigger1=1
[state samsaranull 327]
type=null
trigger1=1
[state samsaranull 328]
type=null
trigger1=1
[state samsaranull 329]
type=null
trigger1=1
[state samsaranull 330]
type=null
trigger1=1
[state samsaranull 331]
type=null
trigger1=1
[state samsaranull 332]
type=null
trigger1=1
[state samsaranull 333]
type=null
trigger1=1
[state samsaranull 334]
type=null
trigger1=1
[state samsaranull 335]
type=null
trigger1=1
[state samsaranull 336]
type=null
trigger1=1
[state samsaranull 337]
type=null
trigger1=1
[state samsaranull 338]
type=null
trigger1=1
[state samsaranull 339]
type=null
trigger1=1
[state samsaranull 340]
type=null
trigger1=1
[state samsaranull 341]
type=null
trigger1=1
[state samsaranull 342]
type=null
trigger1=1
[state samsaranull 343]
type=null
trigger1=1
[state samsaranull 344]
type=null
trigger1=1
[state samsaranull 345]
type=null
trigger1=1
[state samsaranull 346]
type=null
trigger1=1
[state samsaranull 347]
type=null
trigger1=1
[state samsaranull 348]
type=null
trigger1=1
[state samsaranull 349]
type=null
trigger1=1
[state samsaranull 350]
type=null
trigger1=1
[state samsaranull 351]
type=null
trigger1=1
[state samsaranull 352]
type=null
trigger1=1
[state samsaranull 353]
type=null
trigger1=1
[state samsaranull 354]
type=null
trigger1=1
[state samsaranull 355]
type=null
trigger1=1
[state samsaranull 356]
type=null
trigger1=1
[state samsaranull 357]
type=null
trigger1=1
[state samsaranull 358]
type=null
trigger1=1
[state samsaranull 359]
type=null
trigger1=1
[state samsaranull 360]
type=null
trigger1=1
[state samsaranull 361]
type=null
trigger1=1
[state samsaranull 362]
type=null
trigger1=1
[state samsaranull 363]
type=null
trigger1=1
[state samsaranull 364]
type=null
trigger1=1
[state samsaranull 365]
type=null
trigger1=1
[state samsaranull 366]
type=null
trigger1=1
[state samsaranull 367]
type=null
trigger1=1
[state samsaranull 368]
type=null
trigger1=1
[state samsaranull 369]
type=null
trigger1=1
[state samsaranull 370]
type=null
trigger1=1
[state samsaranull 371]
type=null
trigger1=1
[state samsaranull 372]
type=null
trigger1=1
[state samsaranull 373]
type=null
trigger1=1
[state samsaranull 374]
type=null
trigger1=1
[state samsaranull 375]
type=null
trigger1=1
[state samsaranull 376]
type=null
trigger1=1
[state samsaranull 377]
type=null
trigger1=1
[state samsaranull 378]
type=null
trigger1=1
[state samsaranull 379]
type=null
trigger1=1
[state samsaranull 380]
type=null
trigger1=1
[state samsaranull 381]
type=null
trigger1=1
[state samsaranull 382]
type=null
trigger1=1
[state samsaranull 383]
type=null
trigger1=1
[state samsaranull 384]
type=null
trigger1=1
[state samsaranull 385]
type=null
trigger1=1
[state samsaranull 386]
type=null
trigger1=1
[state samsaranull 387]
type=null
trigger1=1
[state samsaranull 388]
type=null
trigger1=1
[state samsaranull 389]
type=null
trigger1=1
[state samsaranull 390]
type=null
trigger1=1
[state samsaranull 391]
type=null
trigger1=1
[state samsaranull 392]
type=null
trigger1=1
[state samsaranull 393]
type=null
trigger1=1
[state samsaranull 394]
type=null
trigger1=1
[state samsaranull 395]
type=null
trigger1=1
[state samsaranull 396]
type=null
trigger1=1
[state samsaranull 397]
type=null
trigger1=1
[state samsaranull 398]
type=null
trigger1=1
[state samsaranull 399]
type=null
trigger1=1
[state samsaranull 400]
type=null
trigger1=1
[state samsaranull 401]
type=null
trigger1=1
[state samsaranull 402]
type=null
trigger1=1
[state samsaranull 403]
type=null
trigger1=1
[state samsaranull 404]
type=null
trigger1=1
[state samsaranull 405]
type=null
trigger1=1
[state samsaranull 406]
type=null
trigger1=1
[state samsaranull 407]
type=null
trigger1=1
[state samsaranull 408]
type=null
trigger1=1
[state samsaranull 409]
type=null
trigger1=1
[state samsaranull 410]
type=null
trigger1=1
[state samsaranull 411]
type=null
trigger1=1
[state samsaranull 412]
type=null
trigger1=1
[state samsaranull 413]
type=null
trigger1=1
[state samsaranull 414]
type=null
trigger1=1
[state samsaranull 415]
type=null
trigger1=1
[state samsaranull 416]
type=null
trigger1=1
[state samsaranull 417]
type=null
trigger1=1
[state samsaranull 418]
type=null
trigger1=1
[state samsaranull 419]
type=null
trigger1=1
[state samsaranull 420]
type=null
trigger1=1
[state samsaranull 421]
type=null
trigger1=1
[state samsaranull 422]
type=null
trigger1=1
[state samsaranull 423]
type=null
trigger1=1
[state samsaranull 424]
type=null
trigger1=1
[state samsaranull 425]
type=null
trigger1=1
[state samsaranull 426]
type=null
trigger1=1
[state samsaranull 427]
type=null
trigger1=1
[state samsaranull 428]
type=null
trigger1=1
[state samsaranull 429]
type=null
trigger1=1
[state samsaranull 430]
type=null
trigger1=1
[state samsaranull 431]
type=null
trigger1=1
[state samsaranull 432]
type=null
trigger1=1
[state samsaranull 433]
type=null
trigger1=1
[state samsaranull 434]
type=null
trigger1=1
[state samsaranull 435]
type=null
trigger1=1
[state samsaranull 436]
type=null
trigger1=1
[state samsaranull 437]
type=null
trigger1=1
[state samsaranull 438]
type=null
trigger1=1
[state samsaranull 439]
type=null
trigger1=1
[state samsaranull 440]
type=null
trigger1=1
[state samsaranull 441]
type=null
trigger1=1
[state samsaranull 442]
type=null
trigger1=1
[state samsaranull 443]
type=null
trigger1=1
[state samsaranull 444]
type=null
trigger1=1
[state samsaranull 445]
type=null
trigger1=1
[state samsaranull 446]
type=null
trigger1=1
[state samsaranull 447]
type=null
trigger1=1
[state samsaranull 448]
type=null
trigger1=1
[state samsaranull 449]
type=null
trigger1=1
[state samsaranull 450]
type=null
trigger1=1
[state samsaranull 451]
type=null
trigger1=1
[state samsaranull 452]
type=null
trigger1=1
[state samsaranull 453]
type=null
trigger1=1
[state samsaranull 454]
type=null
trigger1=1
[state samsaranull 455]
type=null
trigger1=1
[state samsaranull 456]
type=null
trigger1=1
[state samsaranull 457]
type=null
trigger1=1
[state samsaranull 458]
type=null
trigger1=1
[state samsaranull 459]
type=null
trigger1=1
[state samsaranull 460]
type=null
trigger1=1
[state samsaranull 461]
type=null
trigger1=1
[state samsaranull 462]
type=null
trigger1=1
[state samsaranull 463]
type=null
trigger1=1
[state samsaranull 464]
type=null
trigger1=1
[state samsaranull 465]
type=null
trigger1=1
[state samsaranull 466]
type=null
trigger1=1
[state samsaranull 467]
type=null
trigger1=1
[state samsaranull 468]
type=null
trigger1=1
[state samsaranull 469]
type=null
trigger1=1
[state samsaranull 470]
type=null
trigger1=1
[state samsaranull 471]
type=null
trigger1=1
[state samsaranull 472]
type=null
trigger1=1
[state samsaranull 473]
type=null
trigger1=1
[state samsaranull 474]
type=null
trigger1=1
[state samsaranull 475]
type=null
trigger1=1
[state samsaranull 476]
type=null
trigger1=1
[state samsaranull 477]
type=null
trigger1=1
[state samsaranull 478]
type=null
trigger1=1
[state samsaranull 479]
type=null
trigger1=1
[state samsaranull 480]
type=null
trigger1=1
[state samsaranull 481]
type=null
trigger1=1
[state samsaranull 482]
type=null
trigger1=1
[state samsaranull 483]
type=null
trigger1=1
[state samsaranull 484]
type=null
trigger1=1
[state samsaranull 485]
type=null
trigger1=1
[state samsaranull 486]
type=null
trigger1=1
[state samsaranull 487]
type=null
trigger1=1
[state samsaranull 488]
type=null
trigger1=1
[state samsaranull 489]
type=null
trigger1=1
[state samsaranull 490]
type=null
trigger1=1
[state samsaranull 491]
type=null
trigger1=1
[state samsaranull 492]
type=null
trigger1=1
[state samsaranull 493]
type=null
trigger1=1
[state samsaranull 494]
type=null
trigger1=1
[state samsaranull 495]
type=null
trigger1=1
[state samsaranull 496]
type=null
trigger1=1
[state samsaranull 497]
type=null
trigger1=1
[state samsaranull 498]
type=null
trigger1=1
[state samsaranull 499]
type=null
trigger1=1
[state samsaranull 500]
type=null
trigger1=1
[state samsaranull 501]
type=null
trigger1=1
[state samsaranull 502]
type=null
trigger1=1
[state samsaranull 503]
type=null
trigger1=1
[state samsaranull 504]
type=null
trigger1=1
[state samsaranull 505]
type=null
trigger1=1
[state samsaranull 506]
type=null
trigger1=1
[state samsaranull 507]
type=null
trigger1=1
[state samsaranull 508]
type=null
trigger1=1
[state samsaranull 509]
type=null
trigger1=1
[state samsaranull 510]
type=null
trigger1=1
[state samsaranull 511]
type=null
trigger1=1
[state samsaranull 512]
type=null
trigger1=1
[state samsaranull 513]
type=null
trigger1=1
[state samsaranull 514]
type=null
trigger1=1
[state samsaranull 515]
type=null
trigger1=1
[state samsaranull 516]
type=null
trigger1=1
[state samsaranull 517]
type=null
trigger1=1
[state samsaranull 518]
type=null
trigger1=1
[state samsaranull 519]
type=null
trigger1=1
[state samsaranull 520]
type=null
trigger1=1
[state samsaranull 521]
type=null
trigger1=1
[state samsaranull 522]
type=null
trigger1=1
[state samsaranull 523]
type=null
trigger1=1
[state samsaranull 524]
type=null
trigger1=1
[state samsaranull 525]
type=null
trigger1=1
[state samsaranull 526]
type=null
trigger1=1
[state samsaranull 527]
type=null
trigger1=1
[state samsaranull 528]
type=null
trigger1=1
[state samsaranull 529]
type=null
trigger1=1
[state samsaranull 530]
type=null
trigger1=1
[state samsaranull 531]
type=null
trigger1=1
[state samsaranull 532]
type=null
trigger1=1
[state samsaranull 533]
type=null
trigger1=1
[state samsaranull 534]
type=null
trigger1=1
[state samsaranull 535]
type=null
trigger1=1
[state samsaranull 536]
type=null
trigger1=1
[state samsaranull 537]
type=null
trigger1=1
[state samsaranull 538]
type=null
trigger1=1
[state samsaranull 539]
type=null
trigger1=1
[state samsaranull 540]
type=null
trigger1=1
[state samsaranull 541]
type=null
trigger1=1
ignorehitpause=1
[state samsaranull 542]
type=null
trigger1=1
ignorehitpause=1
[state samsaranull 543]
type=null
trigger1=1
ignorehitpause=1
[state samsaranull 544]
type=null
trigger1=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=hitpausetime>0
value=stateno+0
persistent=256
ignorehitpause=1
[state samsara]
type=changestate
trigger1=hitpausetime=0
value=stateno-2
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000046]
type=u
movetype=u
physics=u
hitdefpersist=1
movehitpersist=1
[state samsara]
type=changestate
trigger1=(authorname="SAMSARA")
trigger2=!(authorname="SAMSARA")
trigger2=numpartner
trigger2=(partner,authorname="SAMSARA")
value=9999
persistent=256
ignorehitpause=1

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
trigger1=var(06):=1
ignorehitpause=1
[state samsaranull 3]
type=null
trigger1=1
[state samsaranull 4]
type=null
trigger1=1
[state samsaranull 5]
type=null
trigger1=1
[state samsaranull 6]
type=null
trigger1=1
[state samsaranull 7]
type=null
trigger1=1
[state samsaranull 8]
type=null
trigger1=1
[state samsaranull 9]
type=null
trigger1=1
[state samsaranull 10]
type=null
trigger1=1
[state samsaranull 11]
type=null
trigger1=1
[state samsaranull 12]
type=null
trigger1=1
[state samsaranull 13]
type=null
trigger1=1
[state samsaranull 14]
type=null
trigger1=1
[state samsaranull 15]
type=null
trigger1=1
[state samsaranull 16]
type=null
trigger1=1
[state samsaranull 17]
type=null
trigger1=1
[state samsaranull 18]
type=null
trigger1=1
[state samsaranull 19]
type=null
trigger1=1
[state samsaranull 20]
type=null
trigger1=1
[state samsaranull 21]
type=null
trigger1=1
[state samsaranull 22]
type=null
trigger1=1
[state samsaranull 23]
type=null
trigger1=1
[state samsaranull 24]
type=null
trigger1=1
[state samsaranull 25]
type=null
trigger1=1
[state samsaranull 26]
type=null
trigger1=1
[state samsaranull 27]
type=null
trigger1=1
[state samsaranull 28]
type=null
trigger1=1
[state samsaranull 29]
type=null
trigger1=1
[state samsaranull 30]
type=null
trigger1=1
[state samsaranull 31]
type=null
trigger1=1
[state samsaranull 32]
type=null
trigger1=1
[state samsaranull 33]
type=null
trigger1=1
[state samsaranull 34]
type=null
trigger1=1
[state samsaranull 35]
type=null
trigger1=1
[state samsaranull 36]
type=null
trigger1=1
[state samsaranull 37]
type=null
trigger1=1
[state samsaranull 38]
type=null
trigger1=1
[state samsaranull 39]
type=null
trigger1=1
[state samsaranull 40]
type=null
trigger1=1
[state samsaranull 41]
type=null
trigger1=1
[state samsaranull 42]
type=null
trigger1=1
[state samsaranull 43]
type=null
trigger1=1
[state samsaranull 44]
type=null
trigger1=1
[state samsaranull 45]
type=null
trigger1=1
[state samsaranull 46]
type=null
trigger1=1
[state samsaranull 47]
type=null
trigger1=1
[state samsaranull 48]
type=null
trigger1=1
[state samsaranull 49]
type=null
trigger1=1
[state samsaranull 50]
type=null
trigger1=1
[state samsaranull 51]
type=null
trigger1=1
[state samsaranull 52]
type=null
trigger1=1
[state samsaranull 53]
type=null
trigger1=1
[state samsaranull 54]
type=null
trigger1=1
[state samsaranull 55]
type=null
trigger1=1
[state samsaranull 56]
type=null
trigger1=1
[state samsaranull 57]
type=null
trigger1=1
[state samsaranull 58]
type=null
trigger1=1
[state samsaranull 59]
type=null
trigger1=1
[state samsaranull 60]
type=null
trigger1=1
[state samsaranull 61]
type=null
trigger1=1
[state samsaranull 62]
type=null
trigger1=1
[state samsaranull 63]
type=null
trigger1=1
[state samsaranull 64]
type=null
trigger1=1
[state samsaranull 65]
type=null
trigger1=1
[state samsaranull 66]
type=null
trigger1=1
[state samsaranull 67]
type=null
trigger1=1
[state samsaranull 68]
type=null
trigger1=1
[state samsaranull 69]
type=null
trigger1=1
[state samsaranull 70]
type=null
trigger1=1
[state samsaranull 71]
type=null
trigger1=1
[state samsaranull 72]
type=null
trigger1=1
[state samsaranull 73]
type=null
trigger1=1
[state samsaranull 74]
type=null
trigger1=1
[state samsaranull 75]
type=null
trigger1=1
[state samsaranull 76]
type=null
trigger1=1
[state samsaranull 77]
type=null
trigger1=1
[state samsaranull 78]
type=null
trigger1=1
[state samsaranull 79]
type=null
trigger1=1
[state samsaranull 80]
type=null
trigger1=1
[state samsaranull 81]
type=null
trigger1=1
[state samsaranull 82]
type=null
trigger1=1
[state samsaranull 83]
type=null
trigger1=1
[state samsaranull 84]
type=null
trigger1=1
[state samsaranull 85]
type=null
trigger1=1
[state samsaranull 86]
type=null
trigger1=1
[state samsaranull 87]
type=null
trigger1=1
[state samsaranull 88]
type=null
trigger1=1
[state samsaranull 89]
type=null
trigger1=1
[state samsaranull 90]
type=null
trigger1=1
[state samsaranull 91]
type=null
trigger1=1
[state samsaranull 92]
type=null
trigger1=1
[state samsaranull 93]
type=null
trigger1=1
[state samsaranull 94]
type=null
trigger1=1
[state samsaranull 95]
type=null
trigger1=1
[state samsaranull 96]
type=null
trigger1=1
[state samsaranull 97]
type=null
trigger1=1
[state samsaranull 98]
type=null
trigger1=1
[state samsaranull 99]
type=null
trigger1=1
[state samsaranull 100]
type=null
trigger1=1
[state samsaranull 101]
type=null
trigger1=1
[state samsaranull 102]
type=null
trigger1=1
[state samsaranull 103]
type=null
trigger1=1
[state samsaranull 104]
type=null
trigger1=1
[state samsaranull 105]
type=null
trigger1=1
[state samsaranull 106]
type=null
trigger1=1
[state samsaranull 107]
type=null
trigger1=1
[state samsaranull 108]
type=null
trigger1=1
[state samsaranull 109]
type=null
trigger1=1
[state samsaranull 110]
type=null
trigger1=1
[state samsaranull 111]
type=null
trigger1=1
[state samsaranull 112]
type=null
trigger1=1
[state samsaranull 113]
type=null
trigger1=1
[state samsaranull 114]
type=null
trigger1=1
[state samsaranull 115]
type=null
trigger1=1
[state samsaranull 116]
type=null
trigger1=1
[state samsaranull 117]
type=null
trigger1=1
[state samsaranull 118]
type=null
trigger1=1
[state samsaranull 119]
type=null
trigger1=1
[state samsaranull 120]
type=null
trigger1=1
[state samsaranull 121]
type=null
trigger1=1
[state samsaranull 122]
type=null
trigger1=1
[state samsaranull 123]
type=null
trigger1=1
[state samsaranull 124]
type=null
trigger1=1
[state samsaranull 125]
type=null
trigger1=1
[state samsaranull 126]
type=null
trigger1=1
[state samsaranull 127]
type=null
trigger1=1
[state samsaranull 128]
type=null
trigger1=1
[state samsaranull 129]
type=null
trigger1=1
[state samsaranull 130]
type=null
trigger1=1
[state samsaranull 131]
type=null
trigger1=1
[state samsaranull 132]
type=null
trigger1=1
[state samsaranull 133]
type=null
trigger1=1
[state samsaranull 134]
type=null
trigger1=1
[state samsaranull 135]
type=null
trigger1=1
[state samsaranull 136]
type=null
trigger1=1
[state samsaranull 137]
type=null
trigger1=1
[state samsaranull 138]
type=null
trigger1=1
[state samsaranull 139]
type=null
trigger1=1
[state samsaranull 140]
type=null
trigger1=1
[state samsaranull 141]
type=null
trigger1=1
[state samsaranull 142]
type=null
trigger1=1
[state samsaranull 143]
type=null
trigger1=1
[state samsaranull 144]
type=null
trigger1=1
[state samsaranull 145]
type=null
trigger1=1
[state samsaranull 146]
type=null
trigger1=1
[state samsaranull 147]
type=null
trigger1=1
[state samsaranull 148]
type=null
trigger1=1
[state samsaranull 149]
type=null
trigger1=1
[state samsaranull 150]
type=null
trigger1=1
[state samsaranull 151]
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type=null
trigger1=1
[state samsaranull 1660]
type=null
trigger1=1
[state samsaranull 1661]
type=null
trigger1=1
[state samsaranull 1662]
type=null
trigger1=1
[state samsaranull 1663]
type=null
trigger1=1
[state samsaranull 1664]
type=null
trigger1=1
[state samsaranull 1665]
type=null
trigger1=1
[state samsaranull 1666]
type=null
trigger1=1
[state samsaranull 1667]
type=null
trigger1=1
[state samsaranull 1668]
type=null
trigger1=1
[state samsaranull 1669]
type=null
trigger1=1
[state samsaranull 1670]
type=null
trigger1=1
[state samsaranull 1671]
type=null
trigger1=1
[state samsaranull 1672]
type=null
trigger1=1
[state samsaranull 1673]
type=null
trigger1=1
[state samsaranull 1674]
type=null
trigger1=1
[state samsaranull 1675]
type=null
trigger1=1
[state samsaranull 1676]
type=null
trigger1=1
[state samsaranull 1677]
type=null
trigger1=1
[state samsaranull 1678]
type=null
trigger1=1
[state samsaranull 1679]
type=null
trigger1=1
[state samsaranull 1680]
type=null
trigger1=1
[state samsaranull 1681]
type=null
trigger1=1
[state samsaranull 1682]
type=null
trigger1=1
[state samsaranull 1683]
type=null
trigger1=1
[state samsaranull 1684]
type=null
trigger1=1
[state samsaranull 1685]
type=null
trigger1=1
[state samsaranull 1686]
type=null
trigger1=1
[state samsaranull 1687]
type=null
trigger1=1
[state samsaranull 1688]
type=null
trigger1=1
[state samsaranull 1689]
type=null
trigger1=1
[state samsaranull 1690]
type=null
trigger1=1
[state samsaranull 1691]
type=null
trigger1=1
[state samsaranull 1692]
type=null
trigger1=1
[state samsaranull 1693]
type=null
trigger1=1
[state samsaranull 1694]
type=null
trigger1=1
[state samsaranull 1695]
type=null
trigger1=1
[state samsaranull 1696]
type=null
trigger1=1
[state samsaranull 1697]
type=null
trigger1=1
[state samsaranull 1698]
type=null
trigger1=1
[state samsaranull 1699]
type=null
trigger1=1
[state samsaranull 1700]
type=null
trigger1=1
[state samsaranull 1701]
type=null
trigger1=1
[state samsaranull 1702]
type=null
trigger1=1
[state samsaranull 1703]
type=null
trigger1=1
[state samsaranull 1704]
type=null
trigger1=1
[state samsaranull 1705]
type=null
trigger1=1
[state samsaranull 1706]
type=null
trigger1=1
[state samsaranull 1707]
type=null
trigger1=1
[state samsaranull 1708]
type=null
trigger1=1
[state samsaranull 1709]
type=null
trigger1=1
[state samsaranull 1710]
type=null
trigger1=1
[state samsaranull 1711]
type=null
trigger1=1
[state samsaranull 1712]
type=null
trigger1=1
[state samsaranull 1713]
type=null
trigger1=1
[state samsaranull 1714]
type=null
trigger1=1
[state samsaranull 1715]
type=null
trigger1=1
[state samsaranull 1716]
type=null
trigger1=1
[state samsaranull 1717]
type=null
trigger1=1
[state samsaranull 1718]
type=null
trigger1=1
[state samsaranull 1719]
type=null
trigger1=1
[state samsaranull 1720]
type=null
trigger1=1
[state samsaranull 1721]
type=null
trigger1=1
[state samsaranull 1722]
type=null
trigger1=1
[state samsaranull 1723]
type=null
trigger1=1
[state samsaranull 1724]
type=null
trigger1=1
[state samsaranull 1725]
type=null
trigger1=1
[state samsaranull 1726]
type=null
trigger1=1
[state samsaranull 1727]
type=null
trigger1=1
[state samsaranull 1728]
type=null
trigger1=1
[state samsaranull 1729]
type=null
trigger1=1
[state samsaranull 1730]
type=null
trigger1=1
[state samsaranull 1731]
type=null
trigger1=1
[state samsaranull 1732]
type=null
trigger1=1
[state samsaranull 1733]
type=null
trigger1=1
[state samsaranull 1734]
type=null
trigger1=1
[state samsaranull 1735]
type=null
trigger1=1
[state samsaranull 1736]
type=null
trigger1=1
[state samsaranull 1737]
type=null
trigger1=1
[state samsaranull 1738]
type=null
trigger1=1
[state samsaranull 1739]
type=null
trigger1=1
[state samsaranull 1740]
type=null
trigger1=1
[state samsaranull 1741]
type=null
trigger1=1
[state samsaranull 1742]
type=null
trigger1=1
[state samsaranull 1743]
type=null
trigger1=1
[state samsaranull 1744]
type=null
trigger1=1
[state samsaranull 1745]
type=null
trigger1=1
[state samsaranull 1746]
type=null
trigger1=1
[state samsaranull 1747]
type=null
trigger1=1
[state samsaranull 1748]
type=null
trigger1=1
[state samsaranull 1749]
type=null
trigger1=1
[state samsaranull 1750]
type=null
trigger1=1
[state samsaranull 1751]
type=null
trigger1=1
[state samsaranull 1752]
type=null
trigger1=1
[state samsaranull 1753]
type=null
trigger1=1
[state samsaranull 1754]
type=null
trigger1=1
[state samsaranull 1755]
type=null
trigger1=1
[state samsaranull 1756]
type=null
trigger1=1
[state samsaranull 1757]
type=null
trigger1=1
[state samsaranull 1758]
type=null
trigger1=1
[state samsaranull 1759]
type=null
trigger1=1
[state samsaranull 1760]
type=null
trigger1=1
[state samsaranull 1761]
type=null
trigger1=1
[state samsaranull 1762]
type=null
trigger1=1
[state samsaranull 1763]
type=null
trigger1=1
[state samsaranull 1764]
type=null
trigger1=1
[state samsaranull 1765]
type=null
trigger1=1
[state samsaranull 1766]
type=null
trigger1=1
[state samsaranull 1767]
type=null
trigger1=1
[state samsaranull 1768]
type=null
trigger1=1
[state samsaranull 1769]
type=null
trigger1=1
[state samsaranull 1770]
type=null
trigger1=1
[state samsaranull 1771]
type=null
trigger1=1
[state samsaranull 1772]
type=null
trigger1=1
[state samsaranull 1773]
type=null
trigger1=1
[state samsaranull 1774]
type=null
trigger1=1
[state samsaranull 1775]
type=null
trigger1=1
[state samsaranull 1776]
type=null
trigger1=1
[state samsaranull 1777]
type=null
trigger1=1
[state samsaranull 1778]
type=null
trigger1=1
[state samsaranull 1779]
type=null
trigger1=1
[state samsaranull 1780]
type=null
trigger1=1
[state samsaranull 1781]
type=null
trigger1=1
[state samsaranull 1782]
type=null
trigger1=1
[state samsaranull 1783]
type=null
trigger1=1
[state samsaranull 1784]
type=null
trigger1=1
[state samsaranull 1785]
type=null
trigger1=1
[state samsaranull 1786]
type=null
trigger1=1
[state samsaranull 1787]
type=null
trigger1=1
[state samsaranull 1788]
type=null
trigger1=1
[state samsaranull 1789]
type=null
trigger1=1
[state samsaranull 1790]
type=null
trigger1=1
[state samsaranull 1791]
type=null
trigger1=1
[state samsaranull 1792]
type=null
trigger1=1
[state samsaranull 1793]
type=null
trigger1=1
[state samsaranull 1794]
type=null
trigger1=1
[state samsaranull 1795]
type=null
trigger1=1
[state samsaranull 1796]
type=null
trigger1=1
[state samsaranull 1797]
type=null
trigger1=1
[state samsaranull 1798]
type=null
trigger1=1
[state samsaranull 1799]
type=null
trigger1=1
[state samsaranull 1800]
type=null
trigger1=1
[state samsaranull 1801]
type=null
trigger1=1
[state samsaranull 1802]
type=null
trigger1=1
[state samsaranull 1803]
type=null
trigger1=1
[state samsaranull 1804]
type=null
trigger1=1
[state samsaranull 1805]
type=null
trigger1=1
[state samsaranull 1806]
type=null
trigger1=1
[state samsaranull 1807]
type=null
trigger1=1
[state samsaranull 1808]
type=null
trigger1=1
[state samsaranull 1809]
type=null
trigger1=1
[state samsaranull 1810]
type=null
trigger1=1
[state samsaranull 1811]
type=null
trigger1=1
[state samsaranull 1812]
type=null
trigger1=1
[state samsaranull 1813]
type=null
trigger1=1
[state samsaranull 1814]
type=null
trigger1=1
[state samsaranull 1815]
type=null
trigger1=1
[state samsaranull 1816]
type=null
trigger1=1
[state samsaranull 1817]
type=null
trigger1=1
[state samsaranull 1818]
type=null
trigger1=1
[state samsaranull 1819]
type=null
trigger1=1
[state samsaranull 1820]
type=null
trigger1=1
[state samsaranull 1821]
type=null
trigger1=1
[state samsaranull 1822]
type=null
trigger1=1
[state samsaranull 1823]
type=null
trigger1=1
[state samsaranull 1824]
type=null
trigger1=1
[state samsaranull 1825]
type=null
trigger1=1
[state samsaranull 1826]
type=null
trigger1=1
[state samsaranull 1827]
type=null
trigger1=1
[state samsaranull 1828]
type=null
trigger1=1
[state samsaranull 1829]
type=null
trigger1=1
[state samsaranull 1830]
type=null
trigger1=1
[state samsaranull 1831]
type=null
trigger1=1
[state samsaranull 1832]
type=null
trigger1=1
[state samsaranull 1833]
type=null
trigger1=1
[state samsaranull 1834]
type=null
trigger1=1
[state samsaranull 1835]
type=null
trigger1=1
[state samsaranull 1836]
type=null
trigger1=1
[state samsaranull 1837]
type=null
trigger1=1
[state samsaranull 1838]
type=null
trigger1=1
[state samsaranull 1839]
type=null
trigger1=1
[state samsaranull 1840]
type=null
trigger1=1
[state samsaranull 1841]
type=null
trigger1=1
[state samsaranull 1842]
type=null
trigger1=1
[state samsaranull 1843]
type=null
trigger1=1
[state samsaranull 1844]
type=null
trigger1=1
[state samsaranull 1845]
type=null
trigger1=1
[state samsaranull 1846]
type=null
trigger1=1
[state samsaranull 1847]
type=null
trigger1=1
[state samsaranull 1848]
type=null
trigger1=1
[state samsaranull 1849]
type=null
trigger1=1
[state samsaranull 1850]
type=null
trigger1=1
[state samsaranull 1851]
type=null
trigger1=1
[state samsaranull 1852]
type=null
trigger1=1
[state samsaranull 1853]
type=null
trigger1=1
[state samsaranull 1854]
type=null
trigger1=1
[state samsaranull 1855]
type=null
trigger1=1
[state samsaranull 1856]
type=null
trigger1=1
[state samsaranull 1857]
type=null
trigger1=1
[state samsaranull 1858]
type=null
trigger1=1
[state samsaranull 1859]
type=null
trigger1=1
[state samsaranull 1860]
type=null
trigger1=1
[state samsaranull 1861]
type=null
trigger1=1
[state samsaranull 1862]
type=null
trigger1=1
[state samsaranull 1863]
type=null
trigger1=1
[state samsaranull 1864]
type=null
trigger1=1
[state samsaranull 1865]
type=null
trigger1=1
[state samsaranull 1866]
type=null
trigger1=1
[state samsaranull 1867]
type=null
trigger1=1
[state samsaranull 1868]
type=null
trigger1=1
[state samsaranull 1869]
type=null
trigger1=1
[state samsaranull 1870]
type=null
trigger1=1
[state samsaranull 1871]
type=null
trigger1=1
[state samsaranull 1872]
type=null
trigger1=1
[state samsaranull 1873]
type=null
trigger1=1
[state samsaranull 1874]
type=null
trigger1=1
[state samsaranull 1875]
type=null
trigger1=1
[state samsaranull 1876]
type=null
trigger1=1
[state samsaranull 1877]
type=null
trigger1=1
[state samsaranull 1878]
type=null
trigger1=1
[state samsaranull 1879]
type=null
trigger1=1
[state samsaranull 1880]
type=null
trigger1=1
[state samsaranull 1881]
type=null
trigger1=1
[state samsaranull 1882]
type=null
trigger1=1
[state samsaranull 1883]
type=null
trigger1=1
[state samsaranull 1884]
type=null
trigger1=1
[state samsaranull 1885]
type=null
trigger1=1
[state samsaranull 1886]
type=null
trigger1=1
[state samsaranull 1887]
type=null
trigger1=1
[state samsaranull 1888]
type=null
trigger1=1
[state samsaranull 1889]
type=null
trigger1=1
[state samsaranull 1890]
type=null
trigger1=1
[state samsaranull 1891]
type=null
trigger1=1
[state samsaranull 1892]
type=null
trigger1=1
[state samsaranull 1893]
type=null
trigger1=1
[state samsaranull 1894]
type=null
trigger1=1
[state samsaranull 1895]
type=null
trigger1=1
[state samsaranull 1896]
type=null
trigger1=1
[state samsaranull 1897]
type=null
trigger1=1
[state samsaranull 1898]
type=null
trigger1=1
[state samsaranull 1899]
type=null
trigger1=1
[state samsaranull 1900]
type=null
trigger1=1
[state samsaranull 1901]
type=null
trigger1=1
[state samsaranull 1902]
type=null
trigger1=1
[state samsaranull 1903]
type=null
trigger1=1
[state samsaranull 1904]
type=null
trigger1=1
[state samsaranull 1905]
type=null
trigger1=1
[state samsaranull 1906]
type=null
trigger1=1
[state samsaranull 1907]
type=null
trigger1=1
[state samsaranull 1908]
type=null
trigger1=1
[state samsaranull 1909]
type=null
trigger1=1
[state samsaranull 1910]
type=null
trigger1=1
[state samsaranull 1911]
type=null
trigger1=1
[state samsaranull 1912]
type=null
trigger1=1
[state samsaranull 1913]
type=null
trigger1=1
[state samsaranull 1914]
type=null
trigger1=1
[state samsaranull 1915]
type=null
trigger1=1
[state samsaranull 1916]
type=null
trigger1=1
[state samsaranull 1917]
type=null
trigger1=1
[state samsaranull 1918]
type=null
trigger1=1
[state samsaranull 1919]
type=null
trigger1=1
[state samsaranull 1920]
type=null
trigger1=1
[state samsaranull 1921]
type=null
trigger1=1
[state samsaranull 1922]
type=null
trigger1=1
[state samsaranull 1923]
type=null
trigger1=1
[state samsaranull 1924]
type=null
trigger1=1
[state samsaranull 1925]
type=null
trigger1=1
[state samsaranull 1926]
type=null
trigger1=1
[state samsaranull 1927]
type=null
trigger1=1
[state samsaranull 1928]
type=null
trigger1=1
[state samsaranull 1929]
type=null
trigger1=1
[state samsaranull 1930]
type=null
trigger1=1
[state samsaranull 1931]
type=null
trigger1=1
[state samsaranull 1932]
type=null
trigger1=1
[state samsaranull 1933]
type=null
trigger1=1
[state samsaranull 1934]
type=null
trigger1=1
[state samsaranull 1935]
type=null
trigger1=1
[state samsaranull 1936]
type=null
trigger1=1
[state samsaranull 1937]
type=null
trigger1=1
[state samsaranull 1938]
type=null
trigger1=1
[state samsaranull 1939]
type=null
trigger1=1
[state samsaranull 1940]
type=null
trigger1=1
[state samsaranull 1941]
type=null
trigger1=1
[state samsaranull 1942]
type=null
trigger1=1
[state samsaranull 1943]
type=null
trigger1=1
[state samsaranull 1944]
type=null
trigger1=1
[state samsaranull 1945]
type=null
trigger1=1
[state samsaranull 1946]
type=null
trigger1=1
[state samsaranull 1947]
type=null
trigger1=1
[state samsaranull 1948]
type=null
trigger1=1
[state samsaranull 1949]
type=null
trigger1=1
[state samsaranull 1950]
type=null
trigger1=1
[state samsaranull 1951]
type=null
trigger1=1
[state samsaranull 1952]
type=null
trigger1=1
[state samsaranull 1953]
type=null
trigger1=1
[state samsaranull 1954]
type=null
trigger1=1
[state samsaranull 1955]
type=null
trigger1=1
[state samsaranull 1956]
type=null
trigger1=1
[state samsaranull 1957]
type=null
trigger1=1
[state samsaranull 1958]
type=null
trigger1=1
[state samsaranull 1959]
type=null
trigger1=1
[state samsaranull 1960]
type=null
trigger1=1
[state samsaranull 1961]
type=null
trigger1=1
[state samsaranull 1962]
type=null
trigger1=1
[state samsaranull 1963]
type=null
trigger1=1
[state samsaranull 1964]
type=null
trigger1=1
[state samsaranull 1965]
type=null
trigger1=1
[state samsaranull 1966]
type=null
trigger1=1
[state samsaranull 1967]
type=null
trigger1=1
[state samsaranull 1968]
type=null
trigger1=1
[state samsaranull 1969]
type=null
trigger1=1
[state samsaranull 1970]
type=null
trigger1=1
[state samsaranull 1971]
type=null
trigger1=1
[state samsaranull 1972]
type=null
trigger1=1
[state samsaranull 1973]
type=null
trigger1=1
[state samsaranull 1974]
type=null
trigger1=1
[state samsaranull 1975]
type=null
trigger1=1
[state samsaranull 1976]
type=null
trigger1=1
[state samsaranull 1977]
type=null
trigger1=1
[state samsaranull 1978]
type=null
trigger1=1
[state samsaranull 1979]
type=null
trigger1=1
[state samsaranull 1980]
type=null
trigger1=1
[state samsaranull 1981]
type=null
trigger1=1
[state samsaranull 1982]
type=null
trigger1=1
[state samsaranull 1983]
type=null
trigger1=1
[state samsaranull 1984]
type=null
trigger1=1
[state samsaranull 1985]
type=null
trigger1=1
[state samsaranull 1986]
type=null
trigger1=1
[state samsaranull 1987]
type=null
trigger1=1
[state samsaranull 1988]
type=null
trigger1=1
[state samsaranull 1989]
type=null
trigger1=1
[state samsaranull 1990]
type=null
trigger1=1
[state samsaranull 1991]
type=null
trigger1=1
[state samsaranull 1992]
type=null
trigger1=1
[state samsaranull 1993]
type=null
trigger1=1
[state samsaranull 1994]
type=null
trigger1=1
[state samsaranull 1995]
type=null
trigger1=1
[state samsaranull 1996]
type=null
trigger1=1
[state samsaranull 1997]
type=null
trigger1=1
[state samsaranull 1998]
type=null
trigger1=1
[state samsaranull 1999]
type=null
trigger1=1
[state samsaranull 2000]
type=null
trigger1=1
[state samsaranull 2001]
type=null
trigger1=1
[state samsaranull 2002]
type=null
trigger1=1
[state samsaranull 2003]
type=null
trigger1=1
[state samsaranull 2004]
type=null
trigger1=1
[state samsaranull 2005]
type=null
trigger1=1
[state samsaranull 2006]
type=null
trigger1=1
[state samsaranull 2007]
type=null
trigger1=1
[state samsaranull 2008]
type=null
trigger1=1
[state samsaranull 2009]
type=null
trigger1=1
[state samsaranull 2010]
type=null
trigger1=1
[state samsaranull 2011]
type=null
trigger1=1
[state samsaranull 2012]
type=null
trigger1=1
[state samsaranull 2013]
type=null
trigger1=1
[state samsaranull 2014]
type=null
trigger1=1
[state samsaranull 2015]
type=null
trigger1=1
[state samsaranull 2016]
type=null
trigger1=1
[state samsaranull 2017]
type=null
trigger1=1
[state samsaranull 2018]
type=null
trigger1=1
[state samsaranull 2019]
type=null
trigger1=1
[state samsaranull 2020]
type=null
trigger1=1
[state samsaranull 2021]
type=null
trigger1=1
[state samsaranull 2022]
type=null
trigger1=1
[state samsaranull 2023]
type=null
trigger1=1
[state samsaranull 2024]
type=null
trigger1=1
[state samsaranull 2025]
type=null
trigger1=1
[state samsaranull 2026]
type=null
trigger1=1
[state samsaranull 2027]
type=null
trigger1=1
[state samsaranull 2028]
type=null
trigger1=1
[state samsaranull 2029]
type=null
trigger1=1
[state samsaranull 2030]
type=null
trigger1=1
[state samsaranull 2031]
type=null
trigger1=1
[state samsaranull 2032]
type=null
trigger1=1
[state samsaranull 2033]
type=null
trigger1=1
[state samsaranull 2034]
type=null
trigger1=1
[state samsaranull 2035]
type=null
trigger1=1
[state samsaranull 2036]
type=null
trigger1=1
[state samsaranull 2037]
type=null
trigger1=1
[state samsaranull 2038]
type=null
trigger1=1
[state samsaranull 2039]
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trigger1=1
[state samsaranull 2040]
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trigger1=1
[state samsaranull 2041]
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trigger1=1
[state samsaranull 2042]
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trigger1=1
[state samsaranull 2043]
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trigger1=1
[state samsaranull 2044]
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trigger1=1
[state samsaranull 2045]
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trigger1=1
[state samsaranull 2046]
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trigger1=1
[state samsaranull 2047]
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trigger1=1
[state samsaranull 2048]
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[state samsaranull 2049]
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trigger1=1
[state samsaranull 2050]
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trigger1=1
[state samsaranull 2051]
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trigger1=1
[state samsaranull 2052]
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trigger1=1
[state samsaranull 2053]
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trigger1=1
[state samsaranull 2054]
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[state samsaranull 2055]
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trigger1=1
[state samsaranull 2056]
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trigger1=1
[state samsaranull 2057]
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trigger1=1
[state samsaranull 2058]
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trigger1=1
[state samsaranull 2059]
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trigger1=1
[state samsaranull 2060]
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trigger1=1
[state samsaranull 2061]
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trigger1=1
[state samsaranull 2062]
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trigger1=1
[state samsaranull 2063]
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trigger1=1
[state samsaranull 2064]
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trigger1=1
[state samsaranull 2065]
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trigger1=1
[state samsaranull 2066]
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trigger1=1
[state samsaranull 2067]
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trigger1=1
[state samsaranull 2068]
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trigger1=1
[state samsaranull 2069]
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trigger1=1
[state samsaranull 2070]
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trigger1=1
[state samsaranull 2071]
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trigger1=1
[state samsaranull 2072]
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trigger1=1
[state samsaranull 2073]
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trigger1=1
[state samsaranull 2074]
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trigger1=1
[state samsaranull 2075]
type=null
trigger1=1
[state samsaranull 2076]
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trigger1=1
[state samsaranull 2077]
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trigger1=1
[state samsaranull 2078]
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trigger1=1
[state samsaranull 2079]
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trigger1=1
[state samsaranull 2080]
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trigger1=1
[state samsaranull 2081]
type=null
trigger1=1
[state samsaranull 2082]
type=null
trigger1=1
[state samsaranull 2083]
type=null
trigger1=1
[state samsaranull 2084]
type=null
trigger1=1
[state samsaranull 2085]
type=null
trigger1=1
[state samsaranull 2086]
type=null
trigger1=1
[state samsaranull 2087]
type=null
trigger1=1
[state samsaranull 2088]
type=null
trigger1=1
[state samsaranull 2089]
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trigger1=1
[state samsaranull 2090]
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trigger1=1
[state samsaranull 2091]
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trigger1=1
[state samsaranull 2092]
type=null
trigger1=1
[state samsaranull 2093]
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trigger1=1
[state samsaranull 2094]
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trigger1=1
[state samsaranull 2095]
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trigger1=1
[state samsaranull 2096]
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trigger1=1
[state samsaranull 2097]
type=null
trigger1=1
[state samsaranull 2098]
type=null
trigger1=1
[state samsaranull 2099]
type=null
trigger1=1
[state samsaranull 2100]
type=null
trigger1=1
[state samsaranull 2101]
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trigger1=1
[state samsaranull 2102]
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trigger1=1
[state samsaranull 2103]
type=null
trigger1=1
[state samsaranull 2104]
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trigger1=1
[state samsaranull 2105]
type=null
trigger1=1
[state samsaranull 2106]
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trigger1=1
[state samsaranull 2107]
type=null
trigger1=1
[state samsaranull 2108]
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trigger1=1
[state samsaranull 2109]
type=null
trigger1=1
[state samsaranull 2110]
type=null
trigger1=1
[state samsaranull 2111]
type=null
trigger1=1
[state samsaranull 2112]
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trigger1=1
[state samsaranull 2113]
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trigger1=1
[state samsaranull 2114]
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trigger1=1
[state samsaranull 2115]
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trigger1=1
[state samsaranull 2116]
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trigger1=1
[state samsaranull 2117]
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trigger1=1
[state samsaranull 2118]
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trigger1=1
[state samsaranull 2119]
type=null
trigger1=1
[state samsaranull 2120]
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trigger1=1
[state samsaranull 2121]
type=null
trigger1=1
[state samsaranull 2122]
type=null
trigger1=1
[state samsaranull 2123]
type=null
trigger1=1
[state samsaranull 2124]
type=null
trigger1=1
[state samsaranull 2125]
type=null
trigger1=1
[state samsaranull 2126]
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trigger1=1
[state samsaranull 2127]
type=null
trigger1=1
[state samsaranull 2128]
type=null
trigger1=1
[state samsaranull 2129]
type=null
trigger1=1
[state samsaranull 2130]
type=null
trigger1=1
[state samsaranull 2131]
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trigger1=1
[state samsaranull 2132]
type=null
trigger1=1
[state samsaranull 2133]
type=null
trigger1=1
[state samsaranull 2134]
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trigger1=1
[state samsaranull 2135]
type=null
trigger1=1
[state samsaranull 2136]
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trigger1=1
[state samsaranull 2137]
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trigger1=1
[state samsaranull 2138]
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trigger1=1
[state samsaranull 2139]
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trigger1=1
[state samsaranull 2140]
type=null
trigger1=1
[state samsaranull 2141]
type=null
trigger1=1
[state samsaranull 2142]
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trigger1=1
[state samsaranull 2143]
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trigger1=1
[state samsaranull 2144]
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trigger1=1
[state samsaranull 2145]
type=null
trigger1=1
[state samsaranull 2146]
type=null
trigger1=1
[state samsaranull 2147]
type=null
trigger1=1
[state samsaranull 2148]
type=null
trigger1=1
[state samsaranull 2149]
type=null
trigger1=1
[state samsaranull 2150]
type=null
trigger1=1
[state samsaranull 2151]
type=null
trigger1=1
[state samsaranull 2152]
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trigger1=1
[state samsaranull 2153]
type=null
trigger1=1
[state samsaranull 2154]
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trigger1=1
[state samsaranull 2155]
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trigger1=1
[state samsaranull 2156]
type=null
trigger1=1
[state samsaranull 2157]
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trigger1=1
[state samsaranull 2158]
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trigger1=1
[state samsaranull 2159]
type=null
trigger1=1
[state samsaranull 2160]
type=null
trigger1=1
[state samsaranull 2161]
type=null
trigger1=1
[state samsaranull 2162]
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trigger1=1
[state samsaranull 2163]
type=null
trigger1=1
[state samsaranull 2164]
type=null
trigger1=1
[state samsaranull 2165]
type=null
trigger1=1
[state samsaranull 2166]
type=null
trigger1=1
[state samsaranull 2167]
type=null
trigger1=1
[state samsaranull 2168]
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trigger1=1
[state samsaranull 2169]
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trigger1=1
[state samsaranull 2170]
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trigger1=1
[state samsaranull 2171]
type=null
trigger1=1
[state samsaranull 2172]
type=null
trigger1=1
[state samsaranull 2173]
type=null
trigger1=1
[state samsaranull 2174]
type=null
trigger1=1
[state samsaranull 2175]
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trigger1=1
[state samsaranull 2176]
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trigger1=1
[state samsaranull 2177]
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trigger1=1
[state samsaranull 2178]
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trigger1=1
[state samsaranull 2179]
type=null
trigger1=1
[state samsaranull 2180]
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trigger1=1
[state samsaranull 2181]
type=null
trigger1=1
[state samsaranull 2182]
type=null
trigger1=1
[state samsaranull 2183]
type=null
trigger1=1
[state samsaranull 2184]
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trigger1=1
[state samsaranull 2185]
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trigger1=1
[state samsaranull 2186]
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trigger1=1
[state samsaranull 2187]
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trigger1=1
[state samsaranull 2188]
type=null
trigger1=1
[state samsaranull 2189]
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trigger1=1
[state samsaranull 2190]
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trigger1=1
[state samsaranull 2191]
type=null
trigger1=1
[state samsaranull 2192]
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trigger1=1
[state samsaranull 2193]
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trigger1=1
[state samsaranull 2194]
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trigger1=1
[state samsaranull 2195]
type=null
trigger1=1
[state samsaranull 2196]
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trigger1=1
[state samsaranull 2197]
type=null
trigger1=1
[state samsaranull 2198]
type=null
trigger1=1
[state samsaranull 2199]
type=null
trigger1=1
[state samsaranull 2200]
type=null
trigger1=1
[state samsaranull 2201]
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trigger1=1
[state samsaranull 2202]
type=null
trigger1=1
[state samsaranull 2203]
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trigger1=1
[state samsaranull 2204]
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trigger1=1
[state samsaranull 2205]
type=null
trigger1=1
[state samsaranull 2206]
type=null
trigger1=1
[state samsaranull 2207]
type=null
trigger1=1
[state samsaranull 2208]
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trigger1=1
[state samsaranull 2209]
type=null
trigger1=1
[state samsaranull 2210]
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trigger1=1
[state samsaranull 2211]
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trigger1=1
[state samsaranull 2212]
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trigger1=1
[state samsaranull 2213]
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trigger1=1
[state samsaranull 2214]
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trigger1=1
[state samsaranull 2215]
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trigger1=1
[state samsaranull 2216]
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trigger1=1
[state samsaranull 2217]
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trigger1=1
[state samsaranull 2218]
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trigger1=1
[state samsaranull 2219]
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trigger1=1
[state samsaranull 2220]
type=null
trigger1=1
[state samsaranull 2221]
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trigger1=1
[state samsaranull 2222]
type=null
trigger1=1
[state samsaranull 2223]
type=null
trigger1=1
[state samsaranull 2224]
type=null
trigger1=1
[state samsaranull 2225]
type=null
trigger1=1
[state samsaranull 2226]
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trigger1=1
[state samsaranull 2227]
type=null
trigger1=1
[state samsaranull 2228]
type=null
trigger1=1
[state samsaranull 2229]
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trigger1=1
[state samsaranull 2230]
type=null
trigger1=1
[state samsaranull 2231]
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trigger1=1
[state samsaranull 2232]
type=null
trigger1=1
[state samsaranull 2233]
type=null
trigger1=1
[state samsaranull 2234]
type=null
trigger1=1
[state samsaranull 2235]
type=null
trigger1=1
[state samsaranull 2236]
type=null
trigger1=1
[state samsaranull 2237]
type=null
trigger1=1
[state samsaranull 2238]
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trigger1=1
[state samsaranull 2239]
type=null
trigger1=1
[state samsaranull 2240]
type=null
trigger1=1
[state samsaranull 2241]
type=null
trigger1=1
[state samsaranull 2242]
type=null
trigger1=1
[state samsaranull 2243]
type=null
trigger1=1
[state samsaranull 2244]
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trigger1=1
[state samsaranull 2245]
type=null
trigger1=1
[state samsaranull 2246]
type=null
trigger1=1
[state samsaranull 2247]
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trigger1=1
[state samsaranull 2248]
type=null
trigger1=1
[state samsaranull 2249]
type=null
trigger1=1
[state samsaranull 2250]
type=null
trigger1=1
[state samsaranull 2251]
type=null
trigger1=1
[state samsaranull 2252]
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trigger1=1
[state samsaranull 2253]
type=null
trigger1=1
[state samsaranull 2254]
type=null
trigger1=1
[state samsaranull 2255]
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trigger1=1
[state samsaranull 2256]
type=null
trigger1=1
[state samsaranull 2257]
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trigger1=1
[state samsaranull 2258]
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trigger1=1
[state samsaranull 2259]
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trigger1=1
[state samsaranull 2260]
type=null
trigger1=1
[state samsaranull 2261]
type=null
trigger1=1
[state samsaranull 2262]
type=null
trigger1=1
[state samsaranull 2263]
type=null
trigger1=1
[state samsaranull 2264]
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trigger1=1
[state samsaranull 2265]
type=null
trigger1=1
[state samsaranull 2266]
type=null
trigger1=1
[state samsaranull 2267]
type=null
trigger1=1
[state samsaranull 2268]
type=null
trigger1=1
[state samsaranull 2269]
type=null
trigger1=1
[state samsaranull 2270]
type=null
trigger1=1
[state samsaranull 2271]
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trigger1=1
[state samsaranull 2272]
type=null
trigger1=1
[state samsaranull 2273]
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trigger1=1
[state samsaranull 2274]
type=null
trigger1=1
[state samsaranull 2275]
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trigger1=1
[state samsaranull 2276]
type=null
trigger1=1
[state samsaranull 2277]
type=null
trigger1=1
[state samsaranull 2278]
type=null
trigger1=1
[state samsaranull 2279]
type=null
trigger1=1
[state samsaranull 2280]
type=null
trigger1=1
[state samsaranull 2281]
type=null
trigger1=1
[state samsaranull 2282]
type=null
trigger1=1
[state samsaranull 2283]
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trigger1=1
[state samsaranull 2284]
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trigger1=1
[state samsaranull 2285]
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trigger1=1
[state samsaranull 2286]
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trigger1=1
[state samsaranull 2287]
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trigger1=1
[state samsaranull 2288]
type=null
trigger1=1
[state samsaranull 2289]
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trigger1=1
[state samsaranull 2290]
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trigger1=1
[state samsaranull 2291]
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trigger1=1
[state samsaranull 2292]
type=null
trigger1=1
[state samsaranull 2293]
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trigger1=1
[state samsaranull 2294]
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trigger1=1
[state samsaranull 2295]
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trigger1=1
[state samsaranull 2296]
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trigger1=1
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type=null
trigger1=1
[state samsaranull 2298]
type=null
trigger1=1
[state samsaranull 2299]
type=null
trigger1=1
[state samsaranull 2300]
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trigger1=1
[state samsaranull 2301]
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trigger1=1
[state samsaranull 2302]
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trigger1=1
[state samsaranull 2303]
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trigger1=1
[state samsaranull 2304]
type=null
trigger1=1
[state samsaranull 2305]
type=null
trigger1=1
[state samsaranull 2306]
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trigger1=1
[state samsaranull 2307]
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trigger1=1
[state samsaranull 2308]
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trigger1=1
[state samsaranull 2309]
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trigger1=1
[state samsaranull 2310]
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trigger1=1
[state samsaranull 2311]
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trigger1=1
[state samsaranull 2312]
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trigger1=1
[state samsaranull 2313]
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trigger1=1
[state samsaranull 2314]
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trigger1=1
[state samsaranull 2315]
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trigger1=1
[state samsaranull 2316]
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trigger1=1
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trigger1=1
[state samsaranull 2318]
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trigger1=1
[state samsaranull 2319]
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trigger1=1
[state samsaranull 2320]
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trigger1=1
[state samsaranull 2321]
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trigger1=1
[state samsaranull 2322]
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trigger1=1
[state samsaranull 2323]
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trigger1=1
[state samsaranull 2324]
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trigger1=1
[state samsaranull 2325]
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trigger1=1
[state samsaranull 2326]
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trigger1=1
[state samsaranull 2327]
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trigger1=1
[state samsaranull 2328]
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trigger1=1
[state samsaranull 2329]
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trigger1=1
[state samsaranull 2330]
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trigger1=1
[state samsaranull 2331]
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trigger1=1
[state samsaranull 2332]
type=null
trigger1=1
[state samsaranull 2333]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 2340]
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trigger1=1
[state samsaranull 2341]
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trigger1=1
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trigger1=1
[state samsaranull 2344]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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[state samsaranull 2357]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 2405]
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trigger1=1
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trigger1=1
[state samsaranull 2407]
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trigger1=1
[state samsaranull 2408]
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trigger1=1
[state samsaranull 2409]
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type=null
trigger1=1
[state samsaranull 3153]
type=null
trigger1=1
[state samsaranull 3154]
type=null
trigger1=1
[state samsaranull 3155]
type=null
trigger1=1
[state samsaranull 3156]
type=null
trigger1=1
[state samsaranull 3157]
type=null
trigger1=1
[state samsaranull 3158]
type=null
trigger1=1
[state samsaranull 3159]
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trigger1=1
[state samsaranull 3160]
type=null
trigger1=1
[state samsaranull 3161]
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trigger1=1
[state samsaranull 3162]
type=null
trigger1=1
[state samsaranull 3163]
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trigger1=1
[state samsaranull 3164]
type=null
trigger1=1
[state samsaranull 3165]
type=null
trigger1=1
[state samsaranull 3166]
type=null
trigger1=1
[state samsaranull 3167]
type=null
trigger1=1
[state samsaranull 3168]
type=null
trigger1=1
[state samsaranull 3169]
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trigger1=1
[state samsaranull 3170]
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trigger1=1
[state samsaranull 3171]
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trigger1=1
[state samsaranull 3172]
type=null
trigger1=1
[state samsaranull 3173]
type=null
trigger1=1
[state samsaranull 3174]
type=null
trigger1=1
[state samsaranull 3175]
type=null
trigger1=1
[state samsaranull 3176]
type=null
trigger1=1
[state samsaranull 3177]
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trigger1=1
[state samsaranull 3178]
type=null
trigger1=1
[state samsaranull 3179]
type=null
trigger1=1
[state samsaranull 3180]
type=null
trigger1=1
[state samsaranull 3181]
type=null
trigger1=1
[state samsaranull 3182]
type=null
trigger1=1
[state samsaranull 3183]
type=null
trigger1=1
[state samsaranull 3184]
type=null
trigger1=1
[state samsaranull 3185]
type=null
trigger1=1
[state samsaranull 3186]
type=null
trigger1=1
[state samsaranull 3187]
type=null
trigger1=1
[state samsaranull 3188]
type=null
trigger1=1
[state samsaranull 3189]
type=null
trigger1=1
[state samsaranull 3190]
type=null
trigger1=1
[state samsaranull 3191]
type=null
trigger1=1
[state samsaranull 3192]
type=null
trigger1=1
[state samsaranull 3193]
type=null
trigger1=1
[state samsaranull 3194]
type=null
trigger1=1
[state samsaranull 3195]
type=null
trigger1=1
[state samsaranull 3196]
type=null
trigger1=1
[state samsaranull 3197]
type=null
trigger1=1
[state samsaranull 3198]
type=null
trigger1=1
[state samsaranull 3199]
type=null
trigger1=1
[state samsaranull 3200]
type=null
trigger1=1
[state samsaranull 3201]
type=null
trigger1=1
[state samsaranull 3202]
type=null
trigger1=1
[state samsaranull 3203]
type=null
trigger1=1
[state samsaranull 3204]
type=null
trigger1=1
[state samsaranull 3205]
type=null
trigger1=1
[state samsaranull 3206]
type=null
trigger1=1
[state samsaranull 3207]
type=null
trigger1=1
[state samsaranull 3208]
type=null
trigger1=1
[state samsaranull 3209]
type=null
trigger1=1
[state samsaranull 3210]
type=null
trigger1=1
[state samsaranull 3211]
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trigger1=1
[state samsaranull 3212]
type=null
trigger1=1
[state samsaranull 3213]
type=null
trigger1=1
[state samsaranull 3214]
type=null
trigger1=1
[state samsaranull 3215]
type=null
trigger1=1
[state samsaranull 3216]
type=null
trigger1=1
[state samsaranull 3217]
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trigger1=1
[state samsaranull 3218]
type=null
trigger1=1
[state samsaranull 3219]
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trigger1=1
[state samsaranull 3220]
type=null
trigger1=1
[state samsaranull 3221]
type=null
trigger1=1
[state samsaranull 3222]
type=null
trigger1=1
[state samsaranull 3223]
type=null
trigger1=1
[state samsaranull 3224]
type=null
trigger1=1
[state samsaranull 3225]
type=null
trigger1=1
[state samsaranull 3226]
type=null
trigger1=1
[state samsaranull 3227]
type=null
trigger1=1
[state samsaranull 3228]
type=null
trigger1=1
[state samsaranull 3229]
type=null
trigger1=1
[state samsaranull 3230]
type=null
trigger1=1
[state samsaranull 3231]
type=null
trigger1=1
[state samsaranull 3232]
type=null
trigger1=1
[state samsaranull 3233]
type=null
trigger1=1
[state samsaranull 3234]
type=null
trigger1=1
[state samsaranull 3235]
type=null
trigger1=1
[state samsaranull 3236]
type=null
trigger1=1
[state samsaranull 3237]
type=null
trigger1=1
[state samsaranull 3238]
type=null
trigger1=1
[state samsaranull 3239]
type=null
trigger1=1
[state samsaranull 3240]
type=null
trigger1=1
[state samsaranull 3241]
type=null
trigger1=1
[state samsaranull 3242]
type=null
trigger1=1
[state samsaranull 3243]
type=null
trigger1=1
[state samsaranull 3244]
type=null
trigger1=1
[state samsaranull 3245]
type=null
trigger1=1
[state samsaranull 3246]
type=null
trigger1=1
[state samsaranull 3247]
type=null
trigger1=1
[state samsaranull 3248]
type=null
trigger1=1
[state samsaranull 3249]
type=null
trigger1=1
[state samsaranull 3250]
type=null
trigger1=1
[state samsaranull 3251]
type=null
trigger1=1
[state samsaranull 3252]
type=null
trigger1=1
[state samsaranull 3253]
type=null
trigger1=1
[state samsaranull 3254]
type=null
trigger1=1
[state samsaranull 3255]
type=null
trigger1=1
[state samsaranull 3256]
type=null
trigger1=1
[state samsaranull 3257]
type=null
trigger1=1
[state samsaranull 3258]
type=null
trigger1=1
[state samsaranull 3259]
type=null
trigger1=1
[state samsaranull 3260]
type=null
trigger1=1
[state samsaranull 3261]
type=null
trigger1=1
[state samsaranull 3262]
type=null
trigger1=1
[state samsaranull 3263]
type=null
trigger1=1
[state samsaranull 3264]
type=null
trigger1=1
[state samsaranull 3265]
type=null
trigger1=1
[state samsaranull 3266]
type=null
trigger1=1
[state samsaranull 3267]
type=null
trigger1=1
[state samsaranull 3268]
type=null
trigger1=1
[state samsaranull 3269]
type=null
trigger1=1
[state samsaranull 3270]
type=null
trigger1=1
[state samsaranull 3271]
type=null
trigger1=1
[state samsaranull 3272]
type=null
trigger1=1
[state samsaranull 3273]
type=null
trigger1=1
[state samsaranull 3274]
type=null
trigger1=1
[state samsaranull 3275]
type=null
trigger1=1
[state samsaranull 3276]
type=null
trigger1=1
[state samsaranull 3277]
type=null
trigger1=1
[state samsaranull 3278]
type=null
trigger1=1
[state samsaranull 3279]
type=null
trigger1=1
[state samsaranull 3280]
type=null
trigger1=1
[state samsaranull 3281]
type=null
trigger1=1
[state samsaranull 3282]
type=null
trigger1=1
[state samsaranull 3283]
type=null
trigger1=1
[state samsaranull 3284]
type=null
trigger1=1
[state samsaranull 3285]
type=null
trigger1=1
[state samsaranull 3286]
type=null
trigger1=1
[state samsaranull 3287]
type=null
trigger1=1
[state samsaranull 3288]
type=null
trigger1=1
[state samsaranull 3289]
type=null
trigger1=1
[state samsaranull 3290]
type=null
trigger1=1
[state samsaranull 3291]
type=null
trigger1=1
[state samsaranull 3292]
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trigger1=1
[state samsaranull 3293]
type=null
trigger1=1
[state samsaranull 3294]
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trigger1=1
[state samsaranull 3295]
type=null
trigger1=1
[state samsaranull 3296]
type=null
trigger1=1
[state samsaranull 3297]
type=null
trigger1=1
[state samsaranull 3298]
type=null
trigger1=1
[state samsaranull 3299]
type=null
trigger1=1
[state samsaranull 3300]
type=null
trigger1=1
[state samsaranull 3301]
type=null
trigger1=1
[state samsaranull 3302]
type=null
trigger1=1
[state samsaranull 3303]
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trigger1=1
[state samsaranull 3304]
type=null
trigger1=1
[state samsaranull 3305]
type=null
trigger1=1
[state samsaranull 3306]
type=null
trigger1=1
[state samsaranull 3307]
type=null
trigger1=1
[state samsaranull 3308]
type=null
trigger1=1
[state samsaranull 3309]
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trigger1=1
[state samsaranull 3310]
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trigger1=1
[state samsaranull 3311]
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trigger1=1
[state samsaranull 3312]
type=null
trigger1=1
[state samsaranull 3313]
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trigger1=1
[state samsaranull 3314]
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trigger1=1
[state samsaranull 3315]
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trigger1=1
[state samsaranull 3316]
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trigger1=1
[state samsaranull 3317]
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trigger1=1
[state samsaranull 3318]
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trigger1=1
[state samsaranull 3319]
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trigger1=1
[state samsaranull 3320]
type=null
trigger1=1
[state samsaranull 3321]
type=null
trigger1=1
[state samsaranull 3322]
type=null
trigger1=1
[state samsaranull 3323]
type=null
trigger1=1
[state samsaranull 3324]
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trigger1=1
[state samsaranull 3325]
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trigger1=1
[state samsaranull 3326]
type=null
trigger1=1
[state samsaranull 3327]
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trigger1=1
[state samsaranull 3328]
type=null
trigger1=1
[state samsaranull 3329]
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trigger1=1
[state samsaranull 3330]
type=null
trigger1=1
[state samsaranull 3331]
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trigger1=1
[state samsaranull 3332]
type=null
trigger1=1
[state samsaranull 3333]
type=null
trigger1=1
[state samsaranull 3334]
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trigger1=1
[state samsaranull 3335]
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trigger1=1
[state samsaranull 3336]
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trigger1=1
[state samsaranull 3337]
type=null
trigger1=1
[state samsaranull 3338]
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trigger1=1
[state samsaranull 3339]
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trigger1=1
[state samsaranull 3340]
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trigger1=1
[state samsaranull 3341]
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trigger1=1
[state samsaranull 3342]
type=null
trigger1=1
[state samsaranull 3343]
type=null
trigger1=1
[state samsaranull 3344]
type=null
trigger1=1
[state samsaranull 3345]
type=null
trigger1=1
[state samsaranull 3346]
type=null
trigger1=1
[state samsaranull 3347]
type=null
trigger1=1
[state samsaranull 3348]
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trigger1=1
[state samsaranull 3349]
type=null
trigger1=1
[state samsaranull 3350]
type=null
trigger1=1
[state samsaranull 3351]
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trigger1=1
[state samsaranull 3352]
type=null
trigger1=1
[state samsaranull 3353]
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trigger1=1
[state samsaranull 3354]
type=null
trigger1=1
[state samsaranull 3355]
type=null
trigger1=1
[state samsaranull 3356]
type=null
trigger1=1
[state samsaranull 3357]
type=null
trigger1=1
[state samsaranull 3358]
type=null
trigger1=1
[state samsaranull 3359]
type=null
trigger1=1
[state samsaranull 3360]
type=null
trigger1=1
[state samsaranull 3361]
type=null
trigger1=1
[state samsaranull 3362]
type=null
trigger1=1
[state samsaranull 3363]
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trigger1=1
[state samsaranull 3364]
type=null
trigger1=1
[state samsaranull 3365]
type=null
trigger1=1
[state samsaranull 3366]
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trigger1=1
[state samsaranull 3367]
type=null
trigger1=1
[state samsaranull 3368]
type=null
trigger1=1
[state samsaranull 3369]
type=null
trigger1=1
[state samsaranull 3370]
type=null
trigger1=1
[state samsaranull 3371]
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trigger1=1
[state samsaranull 3372]
type=null
trigger1=1
[state samsaranull 3373]
type=null
trigger1=1
[state samsaranull 3374]
type=null
trigger1=1
[state samsaranull 3375]
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trigger1=1
[state samsaranull 3376]
type=null
trigger1=1
[state samsaranull 3377]
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trigger1=1
[state samsaranull 3378]
type=null
trigger1=1
[state samsaranull 3379]
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trigger1=1
[state samsaranull 3380]
type=null
trigger1=1
[state samsaranull 3381]
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trigger1=1
[state samsaranull 3382]
type=null
trigger1=1
[state samsaranull 3383]
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trigger1=1
[state samsaranull 3384]
type=null
trigger1=1
[state samsaranull 3385]
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trigger1=1
[state samsaranull 3386]
type=null
trigger1=1
[state samsaranull 3387]
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trigger1=1
[state samsaranull 3388]
type=null
trigger1=1
[state samsaranull 3389]
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trigger1=1
[state samsaranull 3390]
type=null
trigger1=1
[state samsaranull 3391]
type=null
trigger1=1
[state samsaranull 3392]
type=null
trigger1=1
[state samsaranull 3393]
type=null
trigger1=1
[state samsaranull 3394]
type=null
trigger1=1
[state samsaranull 3395]
type=null
trigger1=1
[state samsaranull 3396]
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trigger1=1
[state samsaranull 3397]
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trigger1=1
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trigger1=1
[state samsaranull 3399]
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trigger1=1
[state samsaranull 3400]
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trigger1=1
[state samsaranull 3401]
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trigger1=1
[state samsaranull 3402]
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trigger1=1
[state samsaranull 3403]
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trigger1=1
[state samsaranull 3404]
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trigger1=1
[state samsaranull 3405]
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trigger1=1
[state samsaranull 3406]
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trigger1=1
[state samsaranull 3407]
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trigger1=1
[state samsaranull 3408]
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trigger1=1
[state samsaranull 3409]
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trigger1=1
[state samsaranull 3410]
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trigger1=1
[state samsaranull 3411]
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trigger1=1
[state samsaranull 3412]
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trigger1=1
[state samsaranull 3413]
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trigger1=1
[state samsaranull 3414]
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trigger1=1
[state samsaranull 3415]
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trigger1=1
[state samsaranull 3416]
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trigger1=1
[state samsaranull 3417]
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trigger1=1
[state samsaranull 3418]
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trigger1=1
[state samsaranull 3419]
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trigger1=1
[state samsaranull 3420]
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trigger1=1
[state samsaranull 3421]
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trigger1=1
[state samsaranull 3422]
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trigger1=1
[state samsaranull 3423]
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trigger1=1
[state samsaranull 3424]
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trigger1=1
[state samsaranull 3425]
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trigger1=1
[state samsaranull 3426]
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trigger1=1
[state samsaranull 3427]
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trigger1=1
[state samsaranull 3428]
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trigger1=1
[state samsaranull 3429]
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trigger1=1
[state samsaranull 3430]
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trigger1=1
[state samsaranull 3431]
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trigger1=1
[state samsaranull 3432]
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trigger1=1
[state samsaranull 3433]
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trigger1=1
[state samsaranull 3434]
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trigger1=1
[state samsaranull 3435]
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trigger1=1
[state samsaranull 3436]
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trigger1=1
[state samsaranull 3437]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 3445]
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trigger1=1
[state samsaranull 3446]
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trigger1=1
[state samsaranull 3447]
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trigger1=1
[state samsaranull 3448]
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trigger1=1
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trigger1=1
[state samsaranull 3450]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 3460]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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[state samsaranull 3469]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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[state samsaranull 3480]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 3495]
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 3500]
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trigger1=1
[state samsaranull 3502]
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trigger1=1
[state samsaranull 3503]
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trigger1=1
[state samsaranull 3504]
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trigger1=1
[state samsaranull 3505]
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trigger1=1
[state samsaranull 3506]
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trigger1=1
[state samsaranull 3507]
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trigger1=1
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trigger1=1
[state samsaranull 3510]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 3521]
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trigger1=1
[state samsaranull 3522]
type=null
trigger1=1
[state samsaranull 3523]
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trigger1=1
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type=null
trigger1=1
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trigger1=1
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trigger1=1
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[state samsaranull 3902]
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[state samsaranull 3903]
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[state samsaranull 3904]
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trigger1=1
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[state samsaranull 3932]
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[state samsaranull 3939]
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[state samsaranull 3940]
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[state samsaranull 3941]
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[state samsaranull 3942]
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trigger1=1
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trigger1=1
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[state samsaranull 3951]
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trigger1=1
[state samsaranull 3953]
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trigger1=1
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trigger1=1
[state samsaranull 3955]
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trigger1=1
[state samsaranull 3956]
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trigger1=1
[state samsaranull 3957]
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trigger1=1
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trigger1=1
[state samsaranull 3959]
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trigger1=1
[state samsaranull 3960]
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trigger1=1
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trigger1=1
[state samsaranull 3962]
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trigger1=1
[state samsaranull 3964]
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 3968]
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trigger1=1
[state samsaranull 3970]
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trigger1=1
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trigger1=1
[state samsaranull 3973]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 3981]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 3990]
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trigger1=1
[state samsaranull 3991]
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trigger1=1
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trigger1=1
[state samsaranull 3997]
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 4000]
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[state samsaranull 4001]
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trigger1=1
[state samsaranull 4002]
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[state samsaranull 4003]
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trigger1=1
[state samsaranull 4005]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 4015]
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 4018]
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trigger1=1
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trigger1=1
[state samsaranull 4020]
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trigger1=1
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trigger1=1
[state samsaranull 4041]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 4093]
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 4096]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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type=null
trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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type=null
trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state samsaranull 4167]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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[state samsaranull 6496]
type=null
trigger1=1
[state samsaranull 6497]
type=null
trigger1=1
[state samsaranull 6498]
type=null
trigger1=1
[state samsaranull 6499]
type=null
trigger1=1
[state samsaranull 6500]
type=null
trigger1=1
[state samsaranull 6501]
type=null
trigger1=1
[state samsaranull 6502]
type=null
trigger1=1
[state samsaranull 6503]
type=null
trigger1=1
[state samsaranull 6504]
type=null
trigger1=1
[state samsaranull 6505]
type=null
trigger1=1
[state samsaranull 6506]
type=null
trigger1=1
[state samsaranull 6507]
type=null
trigger1=1
[state samsaranull 6508]
type=null
trigger1=1
[state samsaranull 6509]
type=null
trigger1=1
[state samsaranull 6510]
type=null
trigger1=1
[state samsaranull 6511]
type=null
trigger1=1
[state samsaranull 6512]
type=null
trigger1=1
[state samsaranull 6513]
type=null
trigger1=1
[state samsaranull 6514]
type=null
trigger1=1
[state samsaranull 6515]
type=null
trigger1=1
[state samsaranull 6516]
type=null
trigger1=1
[state samsaranull 6517]
type=null
trigger1=1
[state samsaranull 6518]
type=null
trigger1=1
[state samsaranull 6519]
type=null
trigger1=1
[state samsaranull 6520]
type=null
trigger1=1
[state samsaranull 6521]
type=null
trigger1=1
[state samsaranull 6522]
type=null
trigger1=1
[state samsaranull 6523]
type=null
trigger1=1
[state samsaranull 6524]
type=null
trigger1=1
[state samsaranull 6525]
type=null
trigger1=1
[state samsaranull 6526]
type=null
trigger1=1
[state samsaranull 6527]
type=null
trigger1=1
[state samsaranull 6528]
type=null
trigger1=1
[state samsaranull 6529]
type=null
trigger1=1
[state samsaranull 6530]
type=null
trigger1=1
[state samsaranull 6531]
type=null
trigger1=1
[state samsaranull 6532]
type=null
trigger1=1
[state samsaranull 6533]
type=null
trigger1=1
[state samsaranull 6534]
type=null
trigger1=1
[state samsaranull 6535]
type=null
trigger1=1
[state samsaranull 6536]
type=null
trigger1=1
[state samsaranull 6537]
type=null
trigger1=1
[state samsaranull 6538]
type=null
trigger1=1
[state samsaranull 6539]
type=null
trigger1=1
[state samsaranull 6540]
type=null
trigger1=1
[state samsaranull 6541]
type=null
trigger1=1
[state samsaranull 6542]
type=null
trigger1=1
[state samsaranull 6543]
type=null
trigger1=1
[state samsaranull 6544]
type=null
trigger1=1
[state samsaranull 6545]
type=null
trigger1=1
[state samsaranull 6546]
type=null
trigger1=1
[state samsaranull 6547]
type=null
trigger1=1
[state samsaranull 6548]
type=null
trigger1=1
[state samsaranull 6549]
type=null
trigger1=1
[state samsaranull 6550]
type=null
trigger1=1
[state samsaranull 6551]
type=null
trigger1=1
[state samsaranull 6552]
type=null
trigger1=1
[state samsaranull 6553]
type=null
trigger1=1
[state samsaranull 6554]
type=null
trigger1=1
[state samsaranull 6555]
type=null
trigger1=1
[state samsaranull 6556]
type=null
trigger1=1
[state samsaranull 6557]
type=null
trigger1=1
[state samsaranull 6558]
type=null
trigger1=1
[state samsaranull 6559]
type=null
trigger1=1
[state samsaranull 6560]
type=null
trigger1=1
[state samsaranull 6561]
type=null
trigger1=1
[state samsaranull 6562]
type=null
trigger1=1
[state samsaranull 6563]
type=null
trigger1=1
[state samsaranull 6564]
type=null
trigger1=1
[state samsaranull 6565]
type=null
trigger1=1
[state samsaranull 6566]
type=null
trigger1=1
[state samsaranull 6567]
type=null
trigger1=1
[state samsaranull 6568]
type=null
trigger1=1
[state samsaranull 6569]
type=null
trigger1=1
[state samsaranull 6570]
type=null
trigger1=1
[state samsaranull 6571]
type=null
trigger1=1
[state samsaranull 6572]
type=null
trigger1=1
[state samsaranull 6573]
type=null
trigger1=1
[state samsaranull 6574]
type=null
trigger1=1
[state samsaranull 6575]
type=null
trigger1=1
[state samsaranull 6576]
type=null
trigger1=1
[state samsaranull 6577]
type=null
trigger1=1
[state samsaranull 6578]
type=null
trigger1=1
[state samsaranull 6579]
type=null
trigger1=1
[state samsaranull 6580]
type=null
trigger1=1
[state samsaranull 6581]
type=null
trigger1=1
[state samsaranull 6582]
type=null
trigger1=1
[state samsaranull 6583]
type=null
trigger1=1
[state samsaranull 6584]
type=null
trigger1=1
[state samsaranull 6585]
type=null
trigger1=1
[state samsaranull 6586]
type=null
trigger1=1
[state samsaranull 6587]
type=null
trigger1=1
[state samsaranull 6588]
type=null
trigger1=1
[state samsaranull 6589]
type=null
trigger1=1
[state samsaranull 6590]
type=null
trigger1=1
[state samsaranull 6591]
type=null
trigger1=1
[state samsaranull 6592]
type=null
trigger1=1
[state samsaranull 6593]
type=null
trigger1=1
[state samsaranull 6594]
type=null
trigger1=1
[state samsaranull 6595]
type=null
trigger1=1
[state samsaranull 6596]
type=null
trigger1=1
[state samsaranull 6597]
type=null
trigger1=1
[state samsaranull 6598]
type=null
trigger1=1
[state samsaranull 6599]
type=null
trigger1=1
[state samsaranull 6600]
type=null
trigger1=1
[state samsaranull 6601]
type=null
trigger1=1
[state samsaranull 6602]
type=null
trigger1=1
[state samsaranull 6603]
type=null
trigger1=1
[state samsaranull 6604]
type=null
trigger1=1
[state samsaranull 6605]
type=null
trigger1=1
[state samsaranull 6606]
type=null
trigger1=1
[state samsaranull 6607]
type=null
trigger1=1
[state samsaranull 6608]
type=null
trigger1=1
[state samsaranull 6609]
type=null
trigger1=1
[state samsaranull 6610]
type=null
trigger1=1
[state samsaranull 6611]
type=null
trigger1=1
[state samsaranull 6612]
type=null
trigger1=1
[state samsaranull 6613]
type=null
trigger1=1
[state samsaranull 6614]
type=null
trigger1=1
[state samsaranull 6615]
type=null
trigger1=1
[state samsaranull 6616]
type=null
trigger1=1
[state samsaranull 6617]
type=null
trigger1=1
[state samsaranull 6618]
type=null
trigger1=1
[state samsaranull 6619]
type=null
trigger1=1
[state samsaranull 6620]
type=null
trigger1=1
[state samsaranull 6621]
type=null
trigger1=1
[state samsaranull 6622]
type=null
trigger1=1
[state samsaranull 6623]
type=null
trigger1=1
[state samsaranull 6624]
type=null
trigger1=1
[state samsaranull 6625]
type=null
trigger1=1
[state samsaranull 6626]
type=null
trigger1=1
[state samsaranull 6627]
type=null
trigger1=1
[state samsaranull 6628]
type=null
trigger1=1
[state samsaranull 6629]
type=null
trigger1=1
[state samsaranull 6630]
type=null
trigger1=1
[state samsaranull 6631]
type=null
trigger1=1
[state samsaranull 6632]
type=null
trigger1=1
[state samsaranull 6633]
type=null
trigger1=1
[state samsaranull 6634]
type=null
trigger1=1
[state samsaranull 6635]
type=null
trigger1=1
[state samsaranull 6636]
type=null
trigger1=1
[state samsaranull 6637]
type=null
trigger1=1
[state samsaranull 6638]
type=null
trigger1=1
[state samsaranull 6639]
type=null
trigger1=1
[state samsaranull 6640]
type=null
trigger1=1
[state samsaranull 6641]
type=null
trigger1=1
[state samsaranull 6642]
type=null
trigger1=1
[state samsaranull 6643]
type=null
trigger1=1
[state samsaranull 6644]
type=null
trigger1=1
[state samsaranull 6645]
type=null
trigger1=1
[state samsaranull 6646]
type=null
trigger1=1
[state samsaranull 6647]
type=null
trigger1=1
[state samsaranull 6648]
type=null
trigger1=1
[state samsaranull 6649]
type=null
trigger1=1
[state samsaranull 6650]
type=null
trigger1=1
[state samsaranull 6651]
type=null
trigger1=1
[state samsaranull 6652]
type=null
trigger1=1
[state samsaranull 6653]
type=null
trigger1=1
[state samsaranull 6654]
type=null
trigger1=1
[state samsaranull 6655]
type=null
trigger1=1
[state samsaranull 6656]
type=null
trigger1=1
[state samsaranull 6657]
type=null
trigger1=1
[state samsaranull 6658]
type=null
trigger1=1
[state samsaranull 6659]
type=null
trigger1=1
[state samsaranull 6660]
type=null
trigger1=1
[state samsaranull 6661]
type=null
trigger1=1
[state samsaranull 6662]
type=null
trigger1=1
[state samsaranull 6663]
type=null
trigger1=1
[state samsaranull 6664]
type=null
trigger1=1
[state samsaranull 6665]
type=null
trigger1=1
[state samsaranull 6666]
type=null
trigger1=1
[state samsaranull 6667]
type=null
trigger1=1
[state samsaranull 6668]
type=null
trigger1=1
[state samsaranull 6669]
type=null
trigger1=1
[state samsaranull 6670]
type=null
trigger1=1
[state samsaranull 6671]
type=null
trigger1=1
[state samsaranull 6672]
type=null
trigger1=1
[state samsaranull 6673]
type=null
trigger1=1
[state samsaranull 6674]
type=null
trigger1=1
[state samsaranull 6675]
type=null
trigger1=1
[state samsaranull 6676]
type=null
trigger1=1
[state samsaranull 6677]
type=null
trigger1=1
[state samsaranull 6678]
type=null
trigger1=1
[state samsaranull 6679]
type=null
trigger1=1
[state samsaranull 6680]
type=null
trigger1=1
[state samsaranull 6681]
type=null
trigger1=1
[state samsaranull 6682]
type=null
trigger1=1
[state samsaranull 6683]
type=null
trigger1=1
[state samsaranull 6684]
type=null
trigger1=1
[state samsaranull 6685]
type=null
trigger1=1
[state samsaranull 6686]
type=null
trigger1=1
[state samsaranull 6687]
type=null
trigger1=1
[state samsaranull 6688]
type=null
trigger1=1
[state samsaranull 6689]
type=null
trigger1=1
[state samsaranull 6690]
type=null
trigger1=1
[state samsaranull 6691]
type=null
trigger1=1
[state samsaranull 6692]
type=null
trigger1=1
[state samsaranull 6693]
type=null
trigger1=1
[state samsaranull 6694]
type=null
trigger1=1
[state samsaranull 6695]
type=null
trigger1=1
[state samsaranull 6696]
type=null
trigger1=1
[state samsaranull 6697]
type=null
trigger1=1
[state samsaranull 6698]
type=null
trigger1=1
[state samsaranull 6699]
type=null
trigger1=1
[state samsaranull 6700]
type=null
trigger1=1
[state samsaranull 6701]
type=null
trigger1=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=stateno-3
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000047]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000048]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000049]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000050]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000051]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000052]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000053]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000054]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000055]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000056]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000057]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000058]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000059]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000060]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000061]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000062]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000063]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000064]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000065]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000066]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000067]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000068]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000069]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000070]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000071]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000072]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000073]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000074]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000075]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000076]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000077]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000078]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000079]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000080]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000081]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000082]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000083]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000084]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000085]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000086]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000087]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000088]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000089]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000090]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000091]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000092]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000093]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000094]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000095]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000096]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000097]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000098]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000099]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000100]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000101]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000102]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000103]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000104]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000105]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000106]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000107]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000108]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000109]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000110]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000111]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000112]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000113]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000114]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000115]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000116]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000117]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000118]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000119]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000120]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000121]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000122]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000123]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000124]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000125]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000126]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000127]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000128]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000129]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000130]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000131]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000132]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000133]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000134]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000135]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000136]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000137]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000138]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000139]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000140]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000141]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000142]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000143]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000144]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000145]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000146]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000147]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000148]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000149]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000150]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000151]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000152]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000153]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000154]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000155]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000156]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000157]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000158]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000159]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000160]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000161]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000162]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000163]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000164]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000165]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000166]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000167]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000168]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000169]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000170]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000171]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000172]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000173]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000174]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000175]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000176]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000177]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000178]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000179]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000180]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000181]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000182]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000183]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000184]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000185]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000186]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000187]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000188]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000189]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000190]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000191]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000192]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000193]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000194]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000195]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000196]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000197]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000198]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000199]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000200]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000201]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000202]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000203]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000204]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000205]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000206]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000207]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000208]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000209]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000210]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000211]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000212]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000213]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000214]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000215]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000216]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000217]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000218]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000219]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000220]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000221]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000222]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000223]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000224]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000225]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000226]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000227]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000228]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000229]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000230]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000231]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000232]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000233]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000234]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000235]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000236]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000237]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000238]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000239]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000240]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000241]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000242]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000243]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000244]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000245]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000246]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000247]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000248]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000249]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000250]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000251]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000252]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000253]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000254]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000255]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000256]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000257]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000258]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000259]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000260]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000261]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000262]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000263]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000264]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000265]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000266]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000267]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000268]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000269]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000270]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000271]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000272]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000273]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000274]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000275]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000276]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000277]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000278]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000279]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000280]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000281]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000282]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000283]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000284]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000285]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000286]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000287]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000288]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000289]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000290]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000291]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000292]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000293]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000294]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000295]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000296]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000297]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000298]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000299]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000300]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000301]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000302]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000303]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000304]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000305]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000306]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000307]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000308]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000309]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000310]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000311]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000312]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000313]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000314]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000315]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000316]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000317]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000318]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000319]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000320]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000321]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000322]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000323]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000324]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000325]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000326]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000327]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000328]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000329]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000330]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000331]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000332]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000333]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000334]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000335]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000336]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000337]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000338]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000339]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000340]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000341]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000342]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000343]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000344]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000345]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000346]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000347]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000348]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000349]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000350]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000351]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000352]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000353]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000354]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000355]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000356]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000357]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000358]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000359]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000360]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000361]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000362]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000363]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000364]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000365]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000366]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000367]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000368]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000369]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000370]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000371]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000372]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000373]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000374]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000375]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000376]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000377]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000378]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000379]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000380]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000381]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000382]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000383]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000384]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000385]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000386]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000387]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000388]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000389]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000390]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000391]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000392]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000393]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000394]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000395]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000396]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000397]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000398]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000399]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000400]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000401]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000402]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000403]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000404]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000405]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000406]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000407]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000408]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000409]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000410]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000411]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000412]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000413]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000414]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000415]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000416]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000417]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000418]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000419]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000420]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000421]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000422]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000423]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000424]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000425]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000426]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000427]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000428]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000429]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000430]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000431]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000432]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000433]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000434]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000435]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000436]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000437]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000438]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000439]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000440]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000441]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000442]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000443]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000444]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000445]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000446]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000447]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000448]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000449]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000450]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000451]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000452]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000453]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000454]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000455]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000456]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000457]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000458]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000459]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000460]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000461]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000462]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000463]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000464]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000465]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000466]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000467]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000468]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000469]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000470]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000471]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000472]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000473]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000474]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000475]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000476]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000477]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000478]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000479]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000480]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000481]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000482]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000483]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000484]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000485]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000486]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000487]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000488]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000489]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000490]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000491]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000492]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000493]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000494]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000495]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000496]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000497]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000498]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000499]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000500]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000501]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000502]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000503]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000504]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000505]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000506]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000507]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000508]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000509]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000510]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000511]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000512]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000513]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000514]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000515]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000516]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000517]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000518]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000519]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000520]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000521]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000522]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000523]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000524]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000525]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000526]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000527]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000528]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000529]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000530]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000531]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000532]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000533]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000534]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000535]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000536]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000537]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000538]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000539]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000540]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000541]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000542]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000543]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000544]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000545]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000546]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000547]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000548]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000549]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000550]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000551]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000552]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000553]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000554]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000555]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000556]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000557]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000558]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000559]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000560]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000561]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000562]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000563]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000564]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000565]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000566]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000567]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000568]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000569]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000570]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000571]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000572]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000573]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000574]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000575]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000576]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000577]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000578]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000579]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000580]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000581]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000582]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000583]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000584]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000585]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000586]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000587]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000588]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000589]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000590]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000591]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000592]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000593]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000594]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000595]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000596]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000597]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000598]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000599]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000600]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000601]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000602]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000603]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000604]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000605]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000606]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000607]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000608]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000609]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000610]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000611]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000612]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000613]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000614]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000615]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000616]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000617]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000618]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000619]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000620]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000621]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000622]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000623]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000624]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000625]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000626]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000627]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000628]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000629]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000630]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000631]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000632]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000633]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000634]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000635]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000636]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000637]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000638]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000639]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000640]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000641]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000642]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000643]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000644]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000645]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000646]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000647]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000648]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000649]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000650]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000651]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000652]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000653]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000654]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000655]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000656]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000657]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000658]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000659]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000660]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000661]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000662]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000663]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000664]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000665]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000666]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000667]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000668]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000669]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000670]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000671]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000672]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000673]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000674]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000675]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000676]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000677]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000678]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000679]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000680]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000681]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000682]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000683]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000684]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000685]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000686]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000687]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000688]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000689]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000690]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000691]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000692]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000693]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000694]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000695]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000696]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000697]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000698]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000699]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000700]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000701]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000702]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000703]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000704]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000705]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000706]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000707]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000708]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000709]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000710]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000711]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000712]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000713]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000714]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000715]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000716]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000717]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000718]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000719]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000720]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000721]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000722]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000723]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000724]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000725]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000726]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000727]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000728]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000729]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000730]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000731]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000732]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000733]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000734]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000735]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000736]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000737]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000738]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000739]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000740]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000741]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000742]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000743]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000744]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000745]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000746]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000747]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000748]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000749]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000750]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000751]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000752]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000753]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000754]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000755]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000756]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000757]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000758]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000759]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000760]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000761]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000762]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000763]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000764]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000765]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000766]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000767]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000768]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000769]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000770]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000771]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000772]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000773]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000774]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000775]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000776]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000777]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000778]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000779]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000780]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000781]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000782]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000783]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000784]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000785]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000786]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000787]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000788]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000789]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000790]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000791]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000792]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000793]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000794]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000795]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000796]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000797]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000798]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000799]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000800]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000801]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000802]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000803]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000804]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000805]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000806]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000807]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000808]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000809]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000810]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000811]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000812]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000813]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000814]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000815]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000816]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000817]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000818]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000819]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000820]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000821]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000822]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000823]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000824]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000825]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000826]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000827]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000828]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000829]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000830]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000831]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000832]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000833]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000834]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000835]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000836]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000837]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000838]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000839]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000840]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000841]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000842]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000843]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000844]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000845]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000846]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000847]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000848]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000849]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000850]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000851]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000852]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000853]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000854]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000855]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000856]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000857]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000858]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000859]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000860]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000861]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000862]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000863]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000864]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000865]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000866]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000867]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000868]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000869]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000870]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000871]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000872]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000873]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000874]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000875]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000876]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000877]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000878]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000879]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000880]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000881]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000882]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000883]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000884]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000885]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000886]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000887]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000888]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000889]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000890]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000891]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000892]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000893]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000894]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000895]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000896]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000897]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000898]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000899]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000900]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000901]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000902]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000903]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000904]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000905]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000906]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000907]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000908]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000909]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000910]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000911]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000912]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000913]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000914]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000915]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000916]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000917]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000918]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000919]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000920]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000921]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000922]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000923]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000924]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000925]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000926]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000927]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000928]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000929]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000930]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000931]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000932]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000933]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000934]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000935]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000936]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000937]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000938]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000939]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000940]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000941]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000942]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000943]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000944]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000945]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000946]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000947]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000948]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000949]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000950]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000951]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000952]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000953]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000954]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000955]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000956]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000957]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000958]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000959]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000960]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000961]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000962]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000963]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000964]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000965]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000966]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000967]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000968]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000969]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000970]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000971]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000972]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000973]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000974]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000975]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000976]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000977]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000978]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000979]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000980]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000981]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000982]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000983]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000984]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000985]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000986]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000987]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000988]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000989]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000990]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000991]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000992]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000993]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000994]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000995]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000996]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000997]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000998]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 1000999]
type=u
movetype=u
physics=u

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=null
triggerall=ishelper
trigger1=var(00)!=stateno
trigger1=var(01):=prevstateno
ignorehitpause=1
[state samsara]
type=explod
triggerall=ishelper&&playeridexist(id)
trigger1=var(00)!=stateno
id=1000043
anim=0
ownpal=1
pos=0,(-1*pos y)+2000000000
removetime=1
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 2994242]
type=u
movetype=u
physics=u
hitdefpersist=1
movehitpersist=1
[state samsara]
type=changestate
trigger1=(authorname="SAMSARA")
trigger2=!(authorname="SAMSARA")
trigger2=numpartner
trigger2=(partner,authorname="SAMSARA")
value=9999
persistent=256
ignorehitpause=1

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=changestate
trigger1=var(24):=var(24)*(var(24)=[0,59])||1
trigger1=!var(20)
trigger1=var(20):=gametime
trigger1=var(21):=parent,var(var(24))
trigger1=0
trigger2=var(20)
trigger2=gametime=var(20)+1
trigger2=var(22):=parent,var(var(24))
trigger2=0
trigger3=var(20)
trigger3=gametime=var(20)+1
trigger3=var(21)=var(22)
trigger3=var(20):=0||1
trigger3=var(21):=0||1
trigger3=var(22):=0||1
trigger3=var(23):=0||1
trigger3=var(24):=ifelse(var(24)<59,var(24)+1,0)||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
trigger1=var(20)
trigger1=gametime=var(20)+2
trigger1=var(23):=parent,var(var(24))
trigger1=0
trigger2=var(20)
trigger2=gametime=var(20)+2
trigger2=var(21)=var(22)||var(22)=var(23)||var(23)=var(21)
trigger2=var(20):=0||1
trigger2=var(21):=0||1
trigger2=var(22):=0||1
trigger2=var(23):=0||1
trigger2=var(24):=ifelse(var(24)<59,var(24)+1,0)||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
trigger1=var(20)
trigger1=gametime=var(20)+2
trigger1=var(25):=floor((var(21)-2*var(22)+var(23))/2)||1
trigger1=var(26):=var(22)-var(21)-var(25)*(2*var(20)+1)||1
trigger1=var(27):=var(21)-var(25)*var(20)*var(20)-var(26)*var(20)
trigger1=0
trigger2=var(20)
trigger2=var(25)||var(26)||var(27)
trigger2=gametime<=var(20)+10
trigger2=parent,var(var(24))!=var(25)*gametime*gametime+var(26)*gametime+var(27)
trigger2=var(20):=0||1
trigger2=var(21):=0||1
trigger2=var(22):=0||1
trigger2=var(23):=0||1
trigger2=var(24):=ifelse(var(24)<59,var(24)+1,0)||1
trigger2=var(25):=0||1
trigger2=var(26):=0||1
trigger2=var(27):=0||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
triggerall=var(20)
triggerall=var(25)||var(26)||var(27)
triggerall=gametime=var(20)+10
triggerall=!(var(30)||var(31)||var(32)||var(33))
trigger1=var(30):=var(24)||1
trigger1=var(31):=var(25)||1
trigger1=var(32):=var(26)||1
trigger1=var(33):=var(27)||1
trigger1=var(20):=0||1
trigger1=var(21):=0||1
trigger1=var(22):=0||1
trigger1=var(23):=0||1
trigger1=var(24):=ifelse(var(24)<59,var(24)+1,0)||1
trigger1=var(25):=0||1
trigger1=var(26):=0||1
trigger1=var(27):=0||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
triggerall=var(20)
triggerall=var(25)||var(26)||var(27)
triggerall=gametime=var(20)+10
triggerall=var(30)||var(31)||var(32)||var(33)
triggerall=var(24)!=var(30)
triggerall=!(var(35)||var(36)||var(37)||var(38))
trigger1=var(35):=var(24)||1
trigger1=var(36):=var(25)||1
trigger1=var(37):=var(26)||1
trigger1=var(38):=var(27)||1
trigger1=var(20):=0||1
trigger1=var(21):=0||1
trigger1=var(22):=0||1
trigger1=var(23):=0||1
trigger1=var(24):=ifelse(var(24)<59,var(24)+1,0)||1
trigger1=var(25):=0||1
trigger1=var(26):=0||1
trigger1=var(27):=0||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
triggerall=var(20)
triggerall=var(25)||var(26)||var(27)
triggerall=gametime=var(20)+10
triggerall=var(30)||var(31)||var(32)||var(33)
triggerall=var(35)||var(36)||var(37)||var(38)
triggerall=var(24)!=var(30)
triggerall=var(24)!=var(35)
triggerall=!(var(40)||var(41)||var(42)||var(43))
trigger1=var(40):=var(24)||1
trigger1=var(41):=var(25)||1
trigger1=var(42):=var(26)||1
trigger1=var(43):=var(27)||1
trigger1=var(20):=0||1
trigger1=var(21):=0||1
trigger1=var(22):=0||1
trigger1=var(23):=0||1
trigger1=var(24):=ifelse(var(24)<59,var(24)+1,0)||1
trigger1=var(25):=0||1
trigger1=var(26):=0||1
trigger1=var(27):=0||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
triggerall=var(20)
triggerall=var(25)||var(26)||var(27)
triggerall=gametime=var(20)+10
triggerall=var(30)||var(31)||var(32)||var(33)
triggerall=var(35)||var(36)||var(37)||var(38)
triggerall=var(40)||var(41)||var(42)||var(43)
triggerall=var(24)!=var(30)
triggerall=var(24)!=var(35)
triggerall=var(24)!=var(40)
triggerall=!(var(45)||var(46)||var(47)||var(48))
trigger1=var(45):=var(24)||1
trigger1=var(46):=var(25)||1
trigger1=var(47):=var(26)||1
trigger1=var(48):=var(27)||1
trigger1=var(20):=0||1
trigger1=var(21):=0||1
trigger1=var(22):=0||1
trigger1=var(23):=0||1
trigger1=var(24):=ifelse(var(24)<59,var(24)+1,0)||1
trigger1=var(25):=0||1
trigger1=var(26):=0||1
trigger1=var(27):=0||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
triggerall=var(20)
triggerall=gametime>var(20)+10
trigger1=var(20):=0||1
trigger1=var(21):=0||1
trigger1=var(22):=0||1
trigger1=var(23):=0||1
trigger1=var(24):=ifelse(var(24)<59,var(24)+1,0)||1
trigger1=var(25):=0||1
trigger1=var(26):=0||1
trigger1=var(27):=0||1
value=stateno
ignorehitpause=1
[state samsara]
type=explod
trigger1=1
id=stateno
anim=0
ownpal=1
removetime=1
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state samsara]
type=changestate
trigger1=1
value=stateno+1
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 2994243]
type=u
movetype=u
physics=u
hitdefpersist=1
movehitpersist=1
[state samsara]
type=changestate
trigger1=(authorname="SAMSARA")
trigger2=!(authorname="SAMSARA")
trigger2=numpartner
trigger2=(partner,authorname="SAMSARA")
value=9999
persistent=256
ignorehitpause=1

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=changestate
trigger1=fvar(24):=fvar(24)*(fvar(24)=[0,39])||1
trigger1=!fvar(20)
trigger1=fvar(20):=gametime
trigger1=fvar(21):=parent,fvar(floor(fvar(24)))||1
trigger1=0
trigger2=fvar(20)
trigger2=gametime=floor(fvar(20))+1
trigger2=fvar(22):=parent,fvar(floor(fvar(24)))
trigger2=0
trigger3=fvar(20)
trigger3=gametime=floor(fvar(20))+1
trigger3=fvar(21)=fvar(22)
trigger3=fvar(20):=0||1
trigger3=fvar(21):=0||1
trigger3=fvar(22):=0||1
trigger3=fvar(23):=0||1
trigger3=fvar(24):=ifelse(fvar(24)<39,fvar(24)+1,0)||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
trigger1=fvar(20)
trigger1=gametime=floor(fvar(20))+2
trigger1=fvar(23):=parent,fvar(floor(fvar(24)))
trigger1=0
trigger2=fvar(20)
trigger2=gametime=floor(fvar(20))+2
trigger2=fvar(21)=fvar(22)||fvar(22)=fvar(23)||fvar(23)=fvar(21)
trigger2=fvar(20):=0||1
trigger2=fvar(21):=0||1
trigger2=fvar(22):=0||1
trigger2=fvar(23):=0||1
trigger2=fvar(24):=ifelse(fvar(24)<39,fvar(24)+1,0)||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
trigger1=fvar(20)
trigger1=gametime=floor(fvar(20))+2
trigger1=fvar(25):=((fvar(21)-2*fvar(22)+fvar(23))/2)||1
trigger1=abs(fvar(25))<.02
trigger1=fvar(25):=0
trigger1=0
trigger2=fvar(20)
trigger2=gametime=floor(fvar(20))+2
trigger2=fvar(26):=(fvar(22)-fvar(21)-fvar(25)*(2*floor(fvar(20))+1))||1
trigger2=fvar(27):=(fvar(21)-fvar(25)*floor(fvar(20))*floor(fvar(20))-fvar(26)*floor(fvar(20)))
trigger2=0
trigger3=fvar(20)
trigger3=fvar(25)||fvar(26)||fvar(27)
trigger3=gametime<=floor(fvar(20))+10
trigger3=fvar(29):=(fvar(25)*gametime*gametime+fvar(26)*gametime+fvar(27))*.001||1
trigger3=parent,fvar(floor(fvar(24)))!=[fvar(25)*gametime*gametime+fvar(26)*gametime+fvar(27)-fvar(29),fvar(25)*gametime*gametime+fvar(26)*gametime+fvar(27)+fvar(29)]
trigger3=fvar(20):=0||1
trigger3=fvar(21):=0||1
trigger3=fvar(22):=0||1
trigger3=fvar(23):=0||1
trigger3=fvar(24):=ifelse(fvar(24)<39,fvar(24)+1,0)||1
trigger3=fvar(25):=0||1
trigger3=fvar(26):=0||1
trigger3=fvar(27):=0||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
triggerall=fvar(20)
triggerall=fvar(25)||fvar(26)||fvar(27)
triggerall=gametime=floor(fvar(20))+10
triggerall=!(fvar(30)||fvar(31)||fvar(32)||fvar(33))
trigger1=fvar(30):=fvar(24)||1
trigger1=fvar(31):=fvar(25)||1
trigger1=fvar(32):=fvar(26)||1
trigger1=fvar(33):=fvar(27)||1
trigger1=fvar(20):=0||1
trigger1=fvar(21):=0||1
trigger1=fvar(22):=0||1
trigger1=fvar(23):=0||1
trigger1=fvar(24):=ifelse(fvar(24)<39,fvar(24)+1,0)||1
trigger1=fvar(25):=0||1
trigger1=fvar(26):=0||1
trigger1=fvar(27):=0||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
triggerall=fvar(20)
triggerall=fvar(25)||fvar(26)||fvar(27)
triggerall=gametime=floor(fvar(20))+10
triggerall=fvar(30)||fvar(31)||fvar(32)||fvar(33)
triggerall=floor(fvar(24))!=floor(fvar(30))
triggerall=!(fvar(35)||fvar(36)||fvar(37)||fvar(38))
trigger1=fvar(35):=fvar(24)||1
trigger1=fvar(36):=fvar(25)||1
trigger1=fvar(37):=fvar(26)||1
trigger1=fvar(38):=fvar(27)||1
trigger1=fvar(20):=0||1
trigger1=fvar(21):=0||1
trigger1=fvar(22):=0||1
trigger1=fvar(23):=0||1
trigger1=fvar(24):=ifelse(fvar(24)<39,fvar(24)+1,0)||1
trigger1=fvar(25):=0||1
trigger1=fvar(26):=0||1
trigger1=fvar(27):=0||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
triggerall=fvar(20)
triggerall=gametime>floor(fvar(20))+10
trigger1=fvar(20):=0||1
trigger1=fvar(21):=0||1
trigger1=fvar(22):=0||1
trigger1=fvar(23):=0||1
trigger1=fvar(24):=ifelse(fvar(24)<39,fvar(24)+1,0)||1
trigger1=fvar(25):=0||1
trigger1=fvar(26):=0||1
trigger1=fvar(27):=0||1
value=stateno
ignorehitpause=1
[state samsara]
type=changestate
trigger1=1
value=1000043
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 4999191]
anim=40010
hitdefpersist=1
movehitpersist=1

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=parentvarset
trigger1=!var(55)
trigger1=var(55):=parent,id
trigger1=0
trigger2=var(58):=0
trigger3=playeridexist(var(55))
trigger3=movecontact
trigger3=var(58):=(movehit)+2*(moveguarded)
trigger4=playeridexist(var(55))
var(55)=var(58)
ignorehitpause=1
[state samsara]
type=movehitreset
trigger1=1
ignorehitpause=1
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=targetstate
trigger1=var(58):=0
trigger2=numtarget
trigger2=target,ishelper
trigger2=(target,stateno=[10000,10999])||(target,stateno=[100000,100999])||(target,stateno=[1000000,1000999])&&(target,stateno!=[1000042,1000046])
trigger2=var(58):=target,stateno
value=ifelse(var(58),var(58),1000043)
ignorehitpause=1
[state samsara]
type=targetdrop
trigger1=!numtarget
trigger1=var(56):=0
trigger2=numtarget
trigger2=target,ishelper
trigger2=var(56)=1
trigger3=numtarget
trigger3=target,ishelper
trigger3=var(56):=var(56)+1
trigger3=0
ignorehitpause=1
[state samsara]
type=changeanim
trigger1=ishelper(stateno+1)||ishelper(stateno+2)||ishelper(stateno+3)
trigger1=numtarget
trigger1=!target,ishelper
value=40000
ignorehitpause=1
[state samsara]
type=reversaldef
trigger1=ishelper(stateno+0)
trigger2=ishelper(stateno+1)||ishelper(stateno+2)||ishelper(stateno+3)
trigger2=numtarget
trigger2=!target,ishelper
reversal.attr=sca,aa,at,ap
priority=7,dodge
givepower=-999999999999999999999999999999
pausetime=999999999999999999999999999999,999999999999999999999999999999
numhits=0
hitonce=0
fall=1
fall.recover=0
fall.recovertime=999999999999999999999999999999
fall.damage=-999999999999999999999999999999
p1stateno=stateno
p2facing=1-2*(gametime%2=0)
ignorehitpause=1
[state samsara]
type=statetypeset
trigger1=ishelper(stateno+1)
statetype=s
ignorehitpause=1
[state samsara]
type=statetypeset
trigger1=ishelper(stateno+2)
statetype=c
ignorehitpause=1
[state samsara]
type=statetypeset
trigger1=ishelper(stateno+3)
statetype=a
ignorehitpause=1
[state samsara]
type=statetypeset
trigger1=ishelper(stateno+1)||ishelper(stateno+2)||ishelper(stateno+3)
trigger1=numtarget
trigger1=!target,ishelper
movetype=i
ignorehitpause=1
[state samsara]
type=statetypeset
trigger1=ishelper(stateno+1)||ishelper(stateno+2)||ishelper(stateno+3)
trigger1=!numtarget
movetype=a
ignorehitpause=1
[state samsara]
type=assertspecial
trigger1=1
flag=unguardable
ignorehitpause=1
[state samsara]
type=reversaldef
trigger1=ishelper(stateno+1)||ishelper(stateno+2)||ishelper(stateno+3)
trigger1=!numtarget
attr=,aa,at,ap
reversal.attr=
hitflag=mafdhl
damage=-999999999999999999999999999999*(gametime%2=0)
givepower=-999999999999999999999999999999
pausetime=999999999999999999999999999999,999999999999999999999999999999
hitonce=0
ground.type=trip
ground.slidetime=999999999999999999999999999999
ground.hittime=999999999999999999999999999999
air.hittime=999999999999999999999999999999
yaccel=999999999999999999999999999999
ground.velocity=999999999999999999999999999999*(1-2*(gametime%2=0)),999999999999999999999999999999
air.velocity=999999999999999999999999999999*(1-2*(gametime%2=0)),999999999999999999999999999999
ground.cornerpush.veloff=999999999999999999999999999999
mindist=999999999999999999999999999999*(1-2*(gametime%2=0)),999999999999999999999999999999
maxdist=999999999999999999999999999999*(1-2*(gametime%2=0)),999999999999999999999999999999
snap=999999999999999999999999999999,999999999999999999999999999999
fall=1
fall.recover=0
fall.recovertime=999999999999999999999999999999
fall.damage=-999999999999999999999999999999
p2facing=1-2*(gametime%2=0)
p2stateno=5100+10*(gametime%2=0)
p2getp1state=0
ignorehitpause=1
[state samsara]
type=projectile
trigger1=ishelper(stateno+1)||ishelper(stateno+2)||ishelper(stateno+3)
trigger1=numtarget
trigger1=!target,ishelper
projanim=40010
projid=999999999999999999999999999999
projremove=0
projremovetime=1
projpriority=2000000000
projheightbound=-2000000000,2000000000
projedgebound=2000000000
projstagebound=2000000000
velocity=(vel x)*(vel x>0),vel y
attr=sca,aa,at,ap
damage=-999999999999999999999999999999*(gametime%2=0)
givepower=-999999999999999999999999999999
pausetime=999999999999999999999999999999,999999999999999999999999999999
hitonce=0
ground.type=trip
ground.slidetime=999999999999999999999999999999
ground.hittime=999999999999999999999999999999
air.hittime=999999999999999999999999999999
yaccel=999999999999999999999999999999
ground.velocity=999999999999999999999999999999*(1-2*(gametime%2=0)),999999999999999999999999999999
air.velocity=999999999999999999999999999999*(1-2*(gametime%2=0)),999999999999999999999999999999
ground.cornerpush.veloff=999999999999999999999999999999
mindist=999999999999999999999999999999*(1-2*(gametime%2=0)),999999999999999999999999999999
maxdist=999999999999999999999999999999*(1-2*(gametime%2=0)),999999999999999999999999999999
snap=999999999999999999999999999999,999999999999999999999999999999
fall=1
fall.recover=0
fall.recovertime=999999999999999999999999999999
fall.damage=-999999999999999999999999999999
p2facing=1-2*(gametime%2=0)
p2stateno=5100+10*(gametime%2=0)
p2getp1state=0
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state samsara]
type=targetlifeadd
trigger1=1
value=-999999999999999999999999999999
absolute=1
ignorehitpause=1
[state samsara]
type=targetpoweradd
trigger1=1
value=-999999999999999999999999999999
ignorehitpause=1
[state samsara]
type=targetstate
trigger1=var(58):=0
trigger2=numtarget
trigger2=(target,stateno=[10000,10999])||(target,stateno=[100000,100999])||(target,stateno=[1000000,1000999])&&(target,stateno!=[1000042,1000046])
trigger2=var(58):=target,stateno
trigger3=1
value=ifelse(var(58),var(58),1000043)
ignorehitpause=1
[state samsara]
type=targetfacing
trigger1=1
value=1-2*(gametime%2=0)
ignorehitpause=1
[state samsara]
type=targetveladd
trigger1=1
x=999999999999999999999999999999*(1-2*(gametime%2=0))
y=999999999999999999999999999999
ignorehitpause=1
[state samsara]
type=targetvelset
trigger1=1
x=999999999999999999999999999999*(1-2*(gametime%2=0))
y=999999999999999999999999999999
ignorehitpause=1
[state samsara]
type=explod
trigger1=roundstate=4
trigger1=numexplod(stateno+0)=0&&!numexplod(stateno+1)
id=stateno+0
anim=40000
ownpal=1
removetime=200
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state samsara]
type=explod
trigger1=roundstate=4
trigger1=numexplod(stateno+0)>0&&!numexplod(stateno+1)
id=stateno+1
anim=40000
ownpal=1
removetime=-1
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state samsara]
type=assertspecial
trigger1=roundstate>2
trigger1=numenemy
trigger1=enemy,alive||enemy(numenemy=2),alive
trigger1=numtarget
trigger1=!target,ishelper
trigger1=root,alive
trigger1=numexplod(stateno)
flag=roundnotover
ignorehitpause=1
[state samsara]
type=allpalfx
trigger1=roundstate>2
trigger1=numenemy
trigger1=enemy,alive||enemy(numenemy=2),alive
trigger1=numtarget
trigger1=!target,ishelper
color=0
time=1
ignorehitpause=1
[state samsara]
type=pause
trigger1=roundstate>2
trigger1=numenemy
trigger1=enemy,alive||enemy(numenemy=2),alive
trigger1=numtarget
trigger1=!target,ishelper
time=999999999999999999999999999999
movetime=999999999999999999999999999999
ignorehitpause=1
[state samsara]
type=superpause
trigger1=roundstate>2
trigger1=numenemy
trigger1=enemy,alive||enemy(numenemy=2),alive
trigger1=numtarget
trigger1=!target,ishelper
time=999999999999999999999999999999
movetime=999999999999999999999999999999
anim=-1
sound=-1
darken=0
p2defmul=1
unhittable=0
ignorehitpause=1
[state samsara]
type=helper
trigger1=!numhelper(1000042)
trigger1=numenemy
trigger1=enemy,numprojid(1000043)||enemy(numenemy=2),numprojid(1000043)
id=1000042
ownpal=1
stateno=1000042
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state samsara]
type=changestate
trigger1=!var(57)
trigger1=!playeridexist(var(55))
value=stateno+1
persistent=256
ignorehitpause=1

;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[statedef 4999192]
anim=40000
hitdefpersist=1
movehitpersist=1

;-------------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////
[state samsara]
type=assertspecial
trigger1=1
flag=timerfreeze
ignorehitpause=1
[state samsara]
type=changeanim
trigger1=1
value=40000
ignorehitpause=1
[state samsara]
type=reversaldef
trigger1=1
reversal.attr=sca,aa,at,ap
ignorehitpause=1
[state samsara]
type=changestate
trigger1=var(57):=var(57)+1
trigger1=0
trigger2=var(57)>10
trigger2=roundstate>2
value=stateno-1
persistent=256
ignorehitpause=1
[state samsara]
type=destroyself
trigger1=var(57)>10
trigger1=roundstate<3
ignorehitpause=1
